The online racing simulator
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gergo
S3 licensed
In S2P the ip address was 82.44.126.169. But i don't know if it was the only one old ip, or they have had changed a few times.

But a possible way to find out what the given lfs.exe use is running TCPView from sysinternals. (http://www.microsoft.com/techn ... s/Networking/TcpView.mspx) This is a great free program. (sysinternals has a lot of excellent small freeware utilities) It will show you all the connections your computer establishes or tries to, and hopefuly lfs will be among them.

Another possibility is to extract lfs to a new folder, and if you have a personal firewall that is operating in learning mode, it will show you that a new program is trying to communicate a remote computer, and shows the ip, and wait for you to accept, or reject. At least my kerio works this way.
gergo
S3 licensed
Quote from the_angry_angel :Yes it is hard coded in earlier versions (prior to 0.5W, if I remember correctly).

Thanks. And really According to one of your previous posts i searched for the wrong ip both in text and in hex, chenged them, and it works.
gergo
S3 licensed
Nowadays i tried an older s2 version (s2p, http://www.gamershell.com/download_9705.shtml), because i wanted to watch a former league race, but i wasn't able to unlock. The game wanted to connect to 82.44.126.169. So it seems like in S1, ip address is hard coded into S2p as well. Am i right?
gergo
S3 licensed
Hi!

We are trying to retreive hotlap chart with pubstat, and works fine, except for the new car. I guess it must be named "BF1", but it doesn't work with it. For example http://www.lfsworld.net/pubsta ... amp;track=661&car=BF1 gives an "invalid car" as an answer. Or do we have to use another name instead of BF1?

Forget it. Now it works. Sorry for being unpatient
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