The online racing simulator
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davidmd
S2 licensed
Thanks for your answer, but when I try /car FZR gives me the message "Driver Already in Race"
AI driving different car
davidmd
S2 licensed
Hi
I want to know if there is a way to join an AI to drive a different car from the one the player is driving. For example: I'm driving and FXR but want to add an AI driving a FZR. I could do this by choosing a car adding the AIs, change the car and them join myself. But I want to do it in mid-race using the /ai command. Is there a way to do this??

Thanks in advance
davidmd
S2 licensed
OK, once again thank you very very much for your help. Now I see what I was doing wrong. I'll take a look at the source code before.
davidmd
S2 licensed
Hi,
Now I'm working on an application to check the tyre compound at the beginning of the race and when does the player make a pit stop and change it. And I have found a problem, in the replay (at the end of the post) at about 3:45 minutes of the replay time, the player named 24[GRP]Ivan, made a pit stop, he came with the following tyre compound "Tyres [rearLeft=0, rearRight=0, frontLeft=0, frontRight=0]" (R1 type) and when the PitStopResponse event is generated, the tyres report "Tyres [rearLeft=-1, rearRight=-1, frontLeft=1, frontRight=1]" (should be R2(1) in front and R1(0) in rear). The problem is that there is no tyre type -1, it should be 0 (unless I don't understand something ).

am I correct??

REPLAY:
http://rapidshare.com/files/287554441/testing.mpr.html
davidmd
S2 licensed
Got it, thank you very much.
davidmd
S2 licensed
Hi,
I'm trying to send to spectator a player, now I have the playerId, but I have could figured out how to send a packet forcing a player to spectate. Any help would be really appreciated.
Thanks.
davidmd
S2 licensed
Quote from amp88 :Yes, getPlayerIndex returns the unique player ID (PLID).

Thanks
davidmd
S2 licensed
Hi everyone:

I'm starting to use the JInSim library and I have one doubt about CameraPositionResponse class, in the InSim.txt of my game says that after the roll value comes the ID of the viewed player, but in the class I only could find a getPlayerIndex that I think is the same. Am I correct?? If so I would be nice to change the name of the method.

Thanks
davidmd
S2 licensed
Hi everyone,
Does anyone know if there is a way to make LFS renders in Blender?, if so can you tell me were to read or where to find information about it

EDIT: I just find the thread Ready-to-Render kit, and it uses Blender, anyway if there is more documentation and you know it, it will be really appreciated

Thanks
Last edited by davidmd, .
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