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RevLeon
S3 licensed
Awesome video. Also what are those reflection shaders? Because they are beautiful.
RevLeon
S3 licensed
Weirdly enough when I use a controller and try to bind the look function to the right analogue stick it also doesn't work.
RevLeon
S3 licensed
Quote from BeNoM :Why not use proper DDOS protection?

Very good question, especially since i3D.net the hosting provider for LFS does advertize DDOS protection.
https://www.i3d.net/anti-ddos-solution/
RevLeon
S3 licensed
What exactly did you change that's different from the version I uploaded?
RevLeon
S3 licensed
Quote from CarlosSainz55 :updated the mod, I hope I have solved the problem now, because the back of the mod is not mirrored originally, so the sides are not 100% equal Frown

also i'd like to ask a question, after some time messing around in blender i made this backside, more "realistic" and lighter Big grin (the back is still W.I.P)

i would like to know if i can change the current back for this part that i made myself Smile

Back looks good, only problem I'm having is the front bumper and the wheel arches are not skinnnable, they will always stay white.
RevLeon
S3 licensed
Quote from Rob2003 :Yes totally. I've experimented around with that in the past, i believe i can make that work. It'll take a bit of time though Wink.

The next update for now will include a proper navigation system and a brand new, much better cross traffic warning Smile. But when im done with that that sounds like a nice addition!

Thx for the feedback Wink

It can be easily done with the Rest API TC uses. Also another thing that popped into my head, could you make the cruise speed controlls command based as well so people can bind it to buttons? Example: /o ccup /o ccdown
RevLeon
S3 licensed
I have a suggestion for Active Cruise Control. You can get the user's road speed limit on TC and it would be great to have a toggle to set the ACC to follow the road speed limit.
RevLeon
S3 licensed
Quote from Giedriune :8.5k redline?

From what I can tell in the video I linked above in my previous comment and what I have managed to gather from the internet the redline is at 8k rpm or 8.2k maximum.
RevLeon
S3 licensed
Quote from Kanker_aap :my suggestions for fixes that will improve the mod:

1. cleaner 3d work

fixing all the holes in the model, cleaning up the mesh especially in the interior, could also just rebuild a brand new higher quality model, iirc you stated that you have some 3d-skils so this shouldn't be a problem, also make a lower poly lod2 for better performance. the current 3d work is really messy and poor.

2. fixing the hp/tq curve

seems that you have tried to make the mod have stock specs, peak power should be at about 1000rpm higher than now, and with torque about 200rpm higher. torque isn't the big problem here but better to fix it.

3. fixing weight + weight distribution

weight of the car is off by couple hundred kg's(its supposed to be about 1450-1500kg) again i assume you are trying to make the car have more or less stock specifications, the cars weight is more on the front: 53% on front and 47% on the rear. it would make more sense for the front to be lighter than it is now so we can get the 50/50 weight distribution. i can feel it be a bit too understeery.

4. driving feel

the car on corners is very slidey and hard to control even with super tyres and lower amount of pressure for better grip. also the huge amount of downforce is just very unrealistic and makes no sense to have it that much on an m3. my suggestion is to start over in making of the physics.

1. I don't have enough 3D knowledge to build the model from scratch but I do intend on improving it and fixing all the holes and clean up the interior.

2. The reason the redline and torque were set lower by the original mod maker were because the HP is a tad higher than the real life variant but I will play around with it and try to get it as close to the real life variant as possible.

3. Again I think the original mod maker adjusted the weight so that the power to weight ratio matchest as close to real life. I will have a play around with that as well when I will play with the engine and see if I can find a better balance.

4. The car on the default setup is a bit slidey but with a bit of tuning it is one of the best handling cars right now. The reason I picked up working on this mod was the amazing handling it has and I think most of that is down to the downforce, also downforce helps it accelerate like the real like variant does. You can check out how the car acceclerates irl in this video: https://www.youtube.com/watch?v=eCAbJEnQl5s
BIMMER 46
RevLeon
S3 licensed
Vehicle mod: BIMMER 46
Details page: https://www.lfs.net/files/vehmods/49C479

SHORT DESCRIPTION:
Quote :Nippy daily driver

DESCRIPTION:
Quote :Mod is available to the public for testing purposes. I will try my best to develop the mod further with suggestions from the community.

Mod originally created by annassilverto
Some parts created by Evolution_R

COVER SCREENSHOT:
RevLeon
S3 licensed
Any way you could add a configuration with nothing on the roof and the engine lid on?
RevLeon
S3 licensed
Quote from Gods_CadeT :Its by amazing if latter on game will by optimized for different size monitors like now I using 49 inc and chat with track just standing in the middle.

Or an option to be able to move the HUD around? Like chat minimap, position list etc..
RevLeon
S3 licensed
Quote from Eclipsed :Because front wheels have just 1.6° caster. Normally cars have around 6° caster.

Since creators of many mods don't have FFB wheel,they don't even notice such things. Shrug

Thank you for the input, it does say in update#2 "-Fixed Caster (now +6)" but it doesn't seem to be the case. Now let's hope the creator will make the necessary updates and fix it
RevLeon
S3 licensed
I'm having steeting issues with the g920, the wheel doen't want to stay straight it snaps either to the left or right.
RevLeon
S3 licensed
Can we please get a skin template, tried to generate one myself but failed.
Last edited by RevLeon, .
RevLeon
S3 licensed
Quote from Yisc[NL] :Here's a starting point, which I hacked together tonight.
Save the file in the 'includes' folder of your Lapper and rename it to *.lpr
Also make sure to add it to the file called "AddonsUsed.lpr".
There should be enough comments in the file, to understand what's happening, otherwise feel free to ask any questions.
I haven't made the leaderboard, but that shouldn't be too hard to figure out (hint, read through some other scripts I made, for directions).

Thank you so much for this, gonna start figuring it out right away and i'll let you know if i don't understand something
RevLeon
S3 licensed
Quote from Yisc[NL] :Yes, that's possible and could be stored into the database and then ofcourse retrieved as well.
StoreValues is what you are looking for here.

Any chance you can give me a hand with it or a starting point? I don't really know much about scripting but I think I can give it a go Big grin
RevLeon
S3 licensed
Is it possible for a script to count your Total driven distance, session distance and a leaderboard for the top 10 or 15. Also if possible when a driver reaches a certain driven distance they get listed into a file or database and tracking their distance stops there.
RevLeon
S3 licensed
Well, i'm not looking for something in particular... Just a drift skin. And i bumped because it was a week since i posted and 100 views but 0 replies...
RevLeon
S3 licensed
Bump!
RevLeon
S3 licensed
Quote from dawesdust_12 :Revleon:

I don't think you have the required distance driven in LFS to participate. It appears you've only driven ~900 KM, and the minimum distance required to participate in LFSCART is 20,000 KM.

I've tought about it myself but then I seen this, 38 Kevin Lemburg Kiboe USA RiverDog Inc Entry Accepted Entry Accepted 1248 0 Not Exempt...
So I said i'll give it a go, if i'm accepted then i'll race, if not i'll watch
RevLeon
S3 licensed
What kind of team are you looking for?: Race, Drift, Cruise, Drag
Age: 18
Country: Ireland
Preferred Car/Track: Most Turbo and GTR cars/All tracks
Average Laptime on Your Preferred Car/Track: -
How Active Are You?: Every night I dedicate a few hours to LFS
What Kind of Control do you use?: Momo racing wheel
Time Zone: GTM +0
RevLeon
S3 licensed
#34 RevGaming
RevLeon
S3 licensed
34,revleon
Last edited by RevLeon, .
XRT Drift Skin
RevLeon
S3 licensed
Can someone make a nice drift skin with red and these 2 images? Would be really greatful!
FGED GREDG RDFGDR GSFDG