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TEST Patch Y11 - East Asian Support
(23 posts, closed, started )
TEST Patch Y11 - East Asian Support
WARNING : THIS IS A TEST

Hello Racers.

Here is a new compatible test patch Y11.

It contains Chinese, Japanese and Korean Translations.
There are also some fixes including a hot lapping fix affecting South City.
Please read the list of changes below.


Changes in TEST PATCH Y11 :

Name of active Chinese input method is now shown (but not in Vista)
New game setup screen info message "X removed Y from the start grid"
FIX : Speedo and tacho numbers and text appeared above the needle
FIX : Low ASCII characters can no longer be read from text files
FIX : Previously missing fonts should now appear in the list
FIX : Repeating message "could not get input context"


Changes from Y to Y10 :

Double byte character support :

Included Chinese, Japanese and Korean translations
Selectable fonts for these languages in Game Options
Input Method Editor support including candidate lists
IME automatically switched on and off in text entry dialog
Input language is shown when editing text (white if IME active)

Interface :

Faster text drawing system improves frame rate
Separate text entry field for AI number plates
Welcome screen now has three columns of languages
Added flags beside names of translations in Game Options
Czech / Japanese / Simplified Chinese lesson translations
Network debug messages are no longer sent in InSim packets
Text input box is now drawn above user messages so easier to type
Line breaks in help text and lesson text now depend on actual width
FIX : Corrupted text in top left corner after changing language
FIX : Corrupted "finished" at top right after changing language

Multiplayer :

New command /ndebug=no/yes to switch off/on network debug
Dedicated host and network debug show connecting guest IP
FIX : Rapid /ai NAME command resulted in AI with same name
FIX : Rapid /ai command could exceed number of cars allowed
FIX : Joining a host with same name AI resulted in Join OOS
FIX : Skin name buffer overflow exploit

Fixes :

FIX : Replay could open reversed configuration in DEMO
FIX : Wall riding was possible on soft walls at South City
FIX : Could select invalid configuration and weather in cfg.txt
FIX : Admin could crash dedicated host by mistake with some commands


DOWNLOAD :

PATCH Y11 (Version Y must already be installed) :
www.liveforspeed.net/file_lfs. ... me=LFS_PATCH_Y_TO_Y11.exe (1.5 MB)

DEDICATED HOST (for hosting only) :
www.liveforspeed.net/file_lfs.php?name=LFS_S2_DEDI_Y11.zip


KNOWN ISSUES :

Russian and Slovenian flags appear to be radioactive
Dedicated host does not display double byte characters
Name of active Chinese input method is not shown in Vista
In game text can sometimes appear blurred (not reproducable)


Windows XP : East Asian Language Support / Font Installation

LFS does not support double byte characters with Windows 98 / ME. Windows XP and Vista should work well but you may need to install fonts.

If you have Windows XP and currently cannot see the East Asian translations, here's how to set up your computer so it works.
See the attachment - in Control Panel click on "Regional and Language Options" then under the "Languages" tab select "Install files for East Asian Languages".
Windows will probably ask you to get your XP CD and the fonts will be installed from it.

This is important even if you do not use Chinese, Japanese or Korean translations so you can see East Asian text and player names correctly when you are online.
Attached images
support.gif
SamH "Where are you" Thanks Scawen
Quote :New game setup screen info message "X removed Y from the start grid"
FIX : Speedo and tacho numbers and text appeared above the needle

Good work, thanks.
Lovely jubley
-
(mcgas001) DELETED by mcgas001
#5 - SamH
Brilliant!! I can't thank you enough!!
Something wrong here , when i start lfs i get the screen as attached .
If i do shift+f4 twice it all comes back normal.
Attached images
probafff.jpg
thingymabob?
Quote from ldriver :Something wrong here , when i start lfs i get the screen as attached .
If i do shift+f4 twice it all comes back normal.

Same problem here, but switching display mode fixes it.
Sry askin, but will you just keep on to you fix.. yea most of the bugs, and then start at patch z?
He will keep working until he's satisifed with the new patch and when most of the bugs are free. Then he'll probably have a week off (test patch coding is hard work), and then start on the next stuff, whatever that may be.
I'm getting the same crash as Niko. Vista error report thingie contains this:

Problem signature:
Problem Event Name: APPCRASH
Application Name: LFS.exe
Application Version: 0.0.0.0
Application Timestamp: 47c84011
Fault Module Name: atiumdag.dll
Fault Module Version: 7.14.10.510
Fault Module Timestamp: 4671ee2e
Exception Code: c0000005
Exception Offset: 0001d5f6
OS Version: 6.0.6000.2.0.0.256.1
Locale ID: 1033
Additional Information 1: e5a6
Additional Information 2: df97b1df27f14b186700928520c33241
Additional Information 3: 7849
Additional Information 4: 83098f647828ecf02e8f73007e0ec37d

Is that every time you start LFS?
Invariably. I reverted back to Y10, and it works flawlessly. Y11 seems to be offbounds for me for now.
Problem,help me <.<
I´ve updated from Y10
http://img135.imageshack.us/my.php?image=unbenannttn0.jpg
Maybe you can help.

€Dit says: I have since Y10 the Problem,that i disconnect from servers with the Message"Avoiding Buffer crash(OK)" sometimes every 10 minutes..
Quote from ldriver :Something wrong here , when i start lfs i get the screen as attached .
If i do shift+f4 twice it all comes back normal.

Me too.
To those who get the crash or the corrupted entry screen, please could you try this attached exe and see if it fixes the problem. I just rolled back one change I made.

If this works ok we'll know that change was the cause of the problem.
Attached files
LFS_test_exe.zip - 935.2 KB - 321 views
Loads for me now
Works fine now,Thank you Scawen!
Works fine here too , thanks
Sorted!
Quote from LFSn00b :Works fine here too, thanks Scawen



You could also make a line 'X added AI Y' if that is possible?

Quote from Scawen From patch Y10 thread : Please let's not slip into the idea that this is a requests thread.

If that does happen, I'll end up getting annoyed, and close the test patch forum and get on with what I need to do, in peace.

I rest my case.
Thanks for the testing and sorry about that crash / texture bug. It was an attempt at a minor optimisation but was not thought through enough so for some reason it went wrong on some computers.

Fix posted on Y12 thread :

http://www.lfsforum.net/showthread.php?t=39729
This thread is closed

TEST Patch Y11 - East Asian Support
(23 posts, closed, started )
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