@Ian: The crunch point is however, that the tyre physics are the most important part; they are the very core feature of any racing simulation. Without this part being right, you can have as much realism slapped on your simulator, it will never be good - which is IMO pretty much the case/problem with all ISI engine based sims.
I also think that all the people saying there is nothing better than LFS are well aware that this mainly regards the tyre physics, and that there are several areas where other simulations excel. That said, there is nothing better than LFS, if your main point of concern is the overall package with heavy weight on the tyre physics. If all you want is to pretend to be Schumacher racing in a "real" F1 car on a "real" track, then by all means rFactor & Co. are a better choice. Or one could argue the tyre physics of nKP are more realistic, but even if they are, everything else around it is simply so awful (including minimalistic software and the attitude of its devs) that LFS comes out top again.
@Hyperactive: You make it sound like I support all these arcade features
The only thing I support is to introduce options where sensible
I also think that all the people saying there is nothing better than LFS are well aware that this mainly regards the tyre physics, and that there are several areas where other simulations excel. That said, there is nothing better than LFS, if your main point of concern is the overall package with heavy weight on the tyre physics. If all you want is to pretend to be Schumacher racing in a "real" F1 car on a "real" track, then by all means rFactor & Co. are a better choice. Or one could argue the tyre physics of nKP are more realistic, but even if they are, everything else around it is simply so awful (including minimalistic software and the attitude of its devs) that LFS comes out top again.
@Hyperactive: You make it sound like I support all these arcade features

The only thing I support is to introduce options where sensible
)
) just like the menus are. They are needed in every piece of software that has to provide some form of basic interaction between the participants. Arguments like "replacing some of the arcade stuff with more realistic is like requiring a full blown UF1 with hydraulics and whatnot to be able to play" are so wrong and not-so-funny at so many levels that I just can't do anything else than shake my head in desperation.


