Don't flame me here, haha.. I was wondering what's needed to be done/how to edit the guage area of a car in order to get "white face" guages? I know you can already alter the readout/font color, but for some of us with lesser eyes/smaller screens, white faced ones might help make some of the analogs more legible. I saw somebody who had turned the whole guage background area to white, so I opened the DDS in Photochop, but it didn't seem to take the color edit once thrown back in the game.. (of course I'm not the brightest with Photoshop either, so I could have done somthing stupid/overlooked somthing simple, too :tilt
Ooh, and if anybody happens to just wanna do it for me, (which I'm not really asking for, but..), I'm wanting to make all the dash guages in the XFG white. (but just the round/semi-round dials themselves - not the whole background area)
Thanks!
Ooh, and if anybody happens to just wanna do it for me, (which I'm not really asking for, but..), I'm wanting to make all the dash guages in the XFG white. (but just the round/semi-round dials themselves - not the whole background area)Thanks!


They should really put a realistic gauge pack in with a patch sooon.
. So I guess as long as we get 'final' versions of the cars where the specs don't change, then maybe we could have textured guages, would be sweet. But they should at least try to come up with some 'guage-face-generator' that draws the gauge layout into a bitmap form or something -- for either to be used right in the game, OR for an aid/guide to make a quality texture by hand. 