The online racing simulator
wrong way drivers=spectate will not work
sorry if this has been asked before, but i couldn't find it lol

when i set wrong way drivers to kick or spectate, it does neither, it just shows "WRONG WAY" in white, letting peeps drive wrong way all day long, lol

i'm running x10 dedicated and its the same in demo or S2.

i initially thought it was slapper, but its the same without it running.

here is my line..

// no/yes/ban/spectate: wrong way drivers
/autokick=spectate

it used to work, what gives?? has this happened to anyone else? what have i done wrong??? lmao

thanks in advance
Quack!!
can't say that I have ever used this setting. But what you have done looks like it is correct.

Once the server has loaded, try putting it in, as a command. Maybe for some reason its not loading it correctly from the cfg file
thanks for the reply Krammeh, i tried as you suggested (i entered /autokick=spectate into chat window, whilst logged in as admin), but nothing - i even restarted the server but no joy

thanks again, i'll live with it for the moment

Quack!!
hmmm strange silver, lol its definately x10. (i did try as u suggested as well)

i'll post the .cfg here (admin pass removed), maybe someone can spot something


// Example host configuration file
// How to use: LFS /cfg=setup.cfg
// Lines starting with // are ignored

// host name
/host=^1Driftin ^7for ^4Dummies ^7.uk

// optional: password
//pass=password

// optional: admin password
/admin=

// optional: InSim port
/insim=29999

// optional: local specified ip address
//ip=xxx.xxx.xxx.xxx

// a high number below 65536
/port=63392

// demo/s1/s2
/mode=s2

// no/yes/hidden
/usemaster=yes

// BL1/BL1R/BL2, SO1/SO1R/SO2, etc
/track=BL1R

// weather
/weather=1

// cars allowed - see README.txt
/cars=TBO+LRF+GTR+LX4+XRG

// max guests that can join host
/maxguests=10

// slots reserved for admins (0 to 8)
/adminslots=2

// max cars in a race
/carsmax=8

// max cars (real+ai) on host pc
/carshost=0

// max cars (real+ai) per guest pc
/carsguest=1

// smoothness (3-6) number of car updates per second
/pps=4

// qualifying minutes, 0 for no qualifying
/qual=0

// number of laps, 0 for practice
/laps=0

// if laps not specified: hours
//hours=24

// 0=no/1=low/2=high
/wind=0

// nogfx/invisible
/dedicated=nogfx

// no/yes: can guests vote to kick or ban
/vote=no

// no/yes: can guests select track
/select=yes

// no/yes/ban/spectate: wrong way drivers
/autokick=yes

// no restart within X seconds of race start
/rstmin=10

// no restart within X seconds of race finish
/rstend=30

// no/yes: allow join during race
/midrace=yes

// no/yes: pit stop required
/mustpit=no

// no/yes: allow car reset
/canreset=yes

// no/yes: force cockpit view
/fcv=no

// fixed/finish/reverse/random: race start order
/start=finish

// optional: welcome message up to 200 chars
/welcome=welcome.txt

// optional: text file listing allowed tracks
//tracks=tracks.txt

// optional: message log file
//log=deb.log

// MPR autosave (0=off / 1=manual / 2=auto)
/autosave=1

// optional: MPR folder
//mprdir=mpr

sorted
don't worry guys, solved it

the autokick won't work in practice mode (0 laps) changed it to a 10 lap race and its working fine, very strange lol

Quack!!
Quote from quackdougal :don't worry guys, solved it

the autokick won't work in practice mode (0 laps) changed it to a 10 lap race and its working fine, very strange lol

Quack!!

was about to post that, then realised that I was too late
thanks krammeh, i wasn't sure if this was known about as i could find no reference to it anywhere, so to be on the safe side i posted in the bug report section, hopefully it will get looked at when the dev's have the time

Quack!!
I get the feeling that the whole auto kick/spec thing, is disabled in practice mode, because its designed to create layouts and/or if you wanna go backwards, to retake the corner while "practicing". Dunno though!
yep, im pretty sure that in practice mode is disabled
Ahhh i see, thanks guys i feel such a muppet now lol

i've just found out as well that all though autokick works fine in the race, once the race is finished, autokick no longer works leaving the possibility to cheat at driftscoring (in lapper) wide open.

aww well, i can see now why thats just the way it is, i will check the lapper thread to see if they have come up with any workaround there.

thanks alot guys

Quack!!

FGED GREDG RDFGDR GSFDG