The online racing simulator
LFS Lapper PLEASE HELP :(
(4 posts, started )
LFS Lapper PLEASE HELP :(
Please help me guys, i have had a server for about 1month and want to enable it, it is installed, just dont know how to enable it i want it so it displays PB in centre screen, auto moves to pits, bad language filter.... !top, !stats.... please tell me how to do this, i have tried for ages with no look....


#####################################################################
#
# This is sample script for LFSLapper.
#
# Use non-formatting text editor such as notepad to modify script.
#####################################################################
# Lines beginning with '#' are comments and are ignored by program.
# Lines beginning with TAB are considered as part of last key line.
# If more keys with same name exist, value of last one in file will be used.
# That way it's possible to override commands. See at end of this file.
# In all text responses you can also use colors:
# ^0 - black
# ^1 - red
# ^2 - green
# ^3 - yellow
# ^4 - blue
# ^5 - violet
# ^6 - cyan
# ^7 - white
# ^8 - no color
# If using also unicode characters, save script as unicode text document.
# Global variables, that can be used in any action:
# {ShortTime} - Local time of server in short form
# {LongTime} - Local time of server in long form
# {ShortDate} - Local date of server in short form
# {LongDate} - Local date of server in long form
# {ShortTrackName} - Current track name in short form
#
# Symbol replacements:
# {colon} - symbol ':'
# {at} - symbol '@'
# {vbar} - symbol '|'
###################################
# General options
###################################
# Host IP. When more network interfaces are present, set it to IP of your host.
Host = 127.0.0.1
# Insim UDP port.
# Before starting LFSLapper you must configure LFS server to use this port for InSim.
# You can do that in command line when starting LFS (/insim=29999) or in talk window of LFS (/insim 29999).#####################################################################
#
# This is sample script for LFSLapper.
#
# Use non-formatting text editor such as notepad to modify script.
#####################################################################

# Lines beginning with '#' are comments and are ignored by program.

# Lines beginning with TAB are considered as part of last key line.

# If more keys with same name exist, value of last one in file will be used.
# That way it's possible to override commands. See at end of this file.

# In all text responses you can also use colors:
# ^0 - black
# ^1 - red
# ^2 - green
# ^3 - yellow
# ^4 - blue
# ^5 - violet
# ^6 - cyan
# ^7 - white
# ^8 - no color

# If using also unicode characters, save script as unicode text document.

# Global variables, that can be used in any action:
# {ShortTime} - Local time of server in short form
# {LongTime} - Local time of server in long form
# {ShortDate} - Local date of server in short form
# {LongDate} - Local date of server in long form
# {ShortTrackName} - Current track name in short form
#
# Symbol replacements:
# {colon} - symbol ':'
# {at} - symbol '@'
# {vbar} - symbol '|'

###################################
# General options
###################################

# Host IP. When more network interfaces are present, set it to IP of your host.

Host = 127.0.0.1

# Insim UDP port.
# Before starting LFSLapper you must configure LFS server to use this port for InSim.
# You can do that in command line when starting LFS (/insim=29999) or in talk window of LFS (/insim 29999).

Port = 29999

# Change Password to match Admin password on LFS server.
# Usually this is the only value that needs to be modified for this default script to work.

Password = 2dfdfdf

# Message that is shown to players when they connect to server. Use '|' for new line.

ConnectMsg = true
^7Welcome to ^3U.net ^7Extreme Racing
^2Type ^7!help ^2after leaving garage to see commands.

# Enable if you want to show control of players when leaving the garage.

ShowPlayerControl = true

# Action to do on race restarts.
# If more actions, separate them with '|'.

#RaceStartAction = /msg ^3Please, brake in time !
RaceStartAction = /rcm ^3Please, brake in time !|/rcm_all

# Default car to show, when no car is specified in !top or !drf command.

#DefaultTopCar = UF 1000
#DefaultTopCar = XF GTI
#DefaultTopCar = XR GT
DefaultTopCar = XR GT TURBO
#DefaultTopCar = RB4 GT
#DefaultTopCar = FXO TURBO
#DefaultTopCar = LX4
#DefaultTopCar = LX6
#DefaultTopCar = RA
#DefaultTopCar = FZ50
#DefaultTopCar = MRT5
#DefaultTopCar = XF GTR
#DefaultTopCar = UF GTR
#DefaultTopCar = FORMULA XR
#DefaultTopCar = FORMULA V8
#DefaultTopCar = FXO GTR
#DefaultTopCar = XR GTR
#DefaultTopCar = FZ50 GTR
#DefaultTopCar = BMW SAUBER

# How much time will big text messages last (text that is started by rcm_all command).
# In milliseconds.

MessageTime = 5000

# Whether to use usernames instead of nicknames for authentication of users executing AutoAction.

UseUsernameForAuthentication = false

# Actions that are executed on received messages. Use '|' for next pattern/action pair and to separate pattern from action.
# If more actions or patterns, separate them with ':'.
# Use @ sign at end of patterns, if you wish to specify users, that are allowed to execute action.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver

AutoAction = true
hoho|/msg ^3What's so funny, {Nickname}?|
no name no game|/kick unnamed|
!admin:!adi@^7Mon^4k^1ster,Mo|/rcm {Nickname} ^3can do it!:/rcm_all|
!test|/rcm {Nickname} is testing...:/rcm_ply {Nickname}

# Actions that are executed on schedule. Use '|' for next schedule/action pair and to separate schedule from action.
# If more schedules or actions, separate them with ':'.
# To escape ':' type '\:' if you want ':' in your message.
#
# ssmmhhddMMYYYY

#ScheduledAction = 0 * * * * * : 30 * * * * *|/msg Kicking time (every 30 seconds)!:/kick unnamed
ScheduledAction = true
0 0 0 * * * |/rcm Midnight warning to all working men!:/rcm_all|
0 0 0 1 1 * |/rcm Happy New Year!:/rcm_all

# Private multiline messages to send to player. Use '|' for next pattern/message pair and to separate pattern from message. Use ':' for new line.
# Possible variables to use:
# {Nickname} - Nickname of driver that sent message

AutoMsgPrivate = true
****:shit|^3Calm down, {Nickname}!|
!help|
^3!top ^8[table offset] [3-letter car name] ["filter" pattern]:
^3!drf ^8[table offset] [3-letter car name] ["filter" pattern]:
^3!stats ^8[playername pattern]:
^3!dstats ^8[playername pattern]:
^3!ver:
^3!help

# Actions to execute when player teleports to pits by options or SHIFT+S.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver

#EnterPitAction = /msg {Nickname}^8 went to **** his wife in the toilets of the pits!

# Actions to execute when player spectates or disconnects (leaves race).
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver

#LeaveRaceAction = /msg {Nickname}^8 wanted a smoke, so he gave up the race!

###################################
# Pitting penalties
###################################

# Actions to execute when player gets drive-through penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver

#DriveThroughPenaltyAction = /msg {Nickname}^8 reached drive-through penalty maximum.

# Maximum Drive-Through penalties to tolerate.

#MaxDriveThroughPenalties = 1

# Actions to execute when player gets stop-go penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver

#StopGoPenaltyAction = /msg {Nickname}^8 reached stop-go penalty maximum.

# Maximum Stop-Go penalties to tolerate.

#MaxStopGoPenalties = 1

# Actions to execute when player gets 30 seconds penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver

#Time30PenaltyAction = /msg {Nickname}^8 gets 30s penalty.

# Actions to execute when player gets 45 seconds penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver

#Time45PenaltyAction = /msg {Nickname}^8 gets 45s penalty.

###################################
# FTP transfer
###################################

# Results files can also be transferred to FTP server.
# Define following parameters to use this feature.

#FtpServer = your ftp server
#FtpLogin = your login
#FtpPasswd = your password
#FtpRemotePath = your remote dir

####################################
# Flooding options
####################################

# Actions to execute, when player writes many lines within defined amount of time.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver

FloodAction = /msg {Nickname}^3 is flooding

# Maximum number of consecutive lines allowed.

MaxFloodLines = 15

# Maximum time between two consecutive lines in milliseconds to count as flooding.

MaxFloodLinesTime = 5000

####################################
# Spinning detection options
####################################

# Minimum angle velocity to trigger action. Possible values: 0 - 720.

MinAngleVelocity = 250

# Action to execute when angle velocity is higher than MinAngleVelocity.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {AngleVelocity} - Angle velocity in degrees

#AngleVelocityAction = /spectate {Nickname}|/msg {Nickname} ^3 removed from track for wrecking
AngleVelocityAction = /msg ^1Danger! ^8{Nickname} ^2lost control!

#MaxNbInStunt is max time (in 100 ms) allowed in stunt mode before MaxNbInStuntAction is executed. If -1 No MaxNbInStuntAction are activated.
MaxNbInStunt = 20
MaxNbInStuntAction = /spectate {Nickname}

####################################
# Idling options
####################################

# Actions to execute, when speed of player is zero for defined amount of time.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver

OnIdleAction1 = /msg {Nickname}^3 is doing **** all ! They will sit and watch in 30 seconds
OnIdleAction2 =
/spectate {Nickname}|
/msg {Nickname}^3 spectated for non-activity!

# Idle timeout for OnIdleAction1 in seconds.

OnIdleTimeout1 = 120

# Idle timeout for OnIdleAction2 in seconds.

OnIdleTimeout2 = 150

####################################
# Drifting options
####################################

# Actions to do on new personal best drift lap.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used

#DriftPBAction = /rcm {Nickname}^3 made new PB: ^7{DriftScore} ^3pts!|/rcm_all
DriftPBAction = /msg {Nickname}^3 made new PB: ^7{DriftScore} ^3pts!

# This is filepath of file containing collected data.
# Will be created if it doesnt exist yet.
# You must ensure read/write access to this path.
DriftDatabase = ./DriftPB.txt

# Actions to do to when total lap drift score is higher or equal to MinimumDriftScore.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used

DriftLapAction = /msg {Nickname} ^3drifted to ^7{DriftScore} ^3pts

# Private message to get on end of each drift.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Total drift score
# {LastDriftScore} - Last drift score

PrivateMessageOnDriftScore = Score: ^7{DriftScore} ^3+{LastDriftScore}

# Action to execute on good drift score.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {LastDriftScore} - Last drift score

GoodDriftScore = 4000
GoodDriftAction = /msg {Nickname} ^3made excellent drift: ^7{LastDriftScore} ^3pts

# Minimum drift score required.

MinimumDriftScore = 500

# Actions to do at end of lap if MinimumDriftScore is not achieved.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used

#DriftTooLowAction = /msg {Nickname}^3 disqualified|/spectate {Nickname}
#DriftTooLowAction = /msg {Nickname}^3 is one lousy drifter ({DriftScore} pts)

# Minimum speed in km/h to maintain. Driving below that speed will reset score.

MinimumDriftSpeed = 50

MinimumDriftAngle = 15
MaximumDriftAngle = 100

####################################
# Hotlapping options
####################################

# This is filepath of file containing collected data.
# Will be created if it doesnt exist yet.
# You must ensure read/write access to this path.

Database = ./PB.txt

# Define max time of split to trigger action.

Split1 = 0.28.20
Split2 = 0.59.20
Split3 = 1.30.00

# Actions to do on splits.
# If more actions, separate them with '|'.
# Possible variables to use:
# {SplitTime} - Split time
# {Nickname} - Nickname of driver

Split1Action = /msg Great 1st split ({SplitTime}) by {Nickname}^8 !
Split2Action = /msg Great 2nd split ({SplitTime}) by {Nickname}^8 !
Split3Action = /msg Great 3rd split ({SplitTime}) by {Nickname}^8 !

# Maximum allowed lap time to record it and execute action.

MaxLapTime = 2.00.00

# Action to do on new personal best lap.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {LapTime} - Lap time achieved
# {Car} - Car used

#PBAction = /msg New PB by {Nickname}^8 ({Car}): {LapTime}
PBAction = /rcm New PB by {Nickname}^8 ({Car}): {LapTime}|/rcm_all

####################################
# Acceleration options
####################################

# At which speed to start and stop measuring time. In km/h.

AccelerationStartSpeed = 1
AccelerationEndSpeed = 100

# Maximum acceleration time in seconds to show private message.

AccelerationPrivateMaxTime = 10

# Message to show to players.
# Possible variables to use:
# {AccelerationStartSpeed} - Starting speed
# {AccelerationEndSpeed} - Ending speed
# {AccelerationTime} - Acceleration time achieved from start to end speed

AccelerationPrivateMessage = ^3{AccelerationTime}^8 seconds to {AccelerationEndSpeed} km/h !

####################################
# Overriding options
####################################

# Instead of changing default options above, you can overide them.

MaxLapTime = 1.50.00
Port = 29999
# Change Password to match Admin password on LFS server.
# Usually this is the only value that needs to be modified for this default script to work.
Password = 22222222
# Message that is shown to players when they connect to server. Use '|' for new line.
ConnectMsg = true
^7Welcome to ^3U.net ^7Extreme Racing
^2Type ^7!help ^2after leaving garage to see commands.
# Enable if you want to show control of players when leaving the garage.
ShowPlayerControl = true
# Action to do on race restarts.
# If more actions, separate them with '|'.
#RaceStartAction = /msg ^3Please, brake in time !
RaceStartAction = /rcm ^3Please, brake in time !|/rcm_all
# Default car to show, when no car is specified in !top or !drf command.
#DefaultTopCar = UF 1000
#DefaultTopCar = XF GTI
#DefaultTopCar = XR GT
DefaultTopCar = XR GT TURBO
#DefaultTopCar = RB4 GT
#DefaultTopCar = FXO TURBO
#DefaultTopCar = LX4
#DefaultTopCar = LX6
#DefaultTopCar = RA
#DefaultTopCar = FZ50
#DefaultTopCar = MRT5
#DefaultTopCar = XF GTR
#DefaultTopCar = UF GTR
#DefaultTopCar = FORMULA XR
#DefaultTopCar = FORMULA V8
#DefaultTopCar = FXO GTR
#DefaultTopCar = XR GTR
#DefaultTopCar = FZ50 GTR
#DefaultTopCar = BMW SAUBER
# How much time will big text messages last (text that is started by rcm_all command).
# In milliseconds.
MessageTime = 5000
# Whether to use usernames instead of nicknames for authentication of users executing AutoAction.
UseUsernameForAuthentication = false
# Actions that are executed on received messages. Use '|' for next pattern/action pair and to separate pattern from action.
# If more actions or patterns, separate them with ':'.
# Use @ sign at end of patterns, if you wish to specify users, that are allowed to execute action.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
AutoAction = true
hoho|/msg ^3What's so funny, {Nickname}?|
no name no game|/kick unnamed|
!admin:!adi@^7Mon^4k^1ster,Mo|/rcm {Nickname} ^3can do it!:/rcm_all|
!test|/rcm {Nickname} is testing...:/rcm_ply {Nickname}
# Actions that are executed on schedule. Use '|' for next schedule/action pair and to separate schedule from action.
# If more schedules or actions, separate them with ':'.
# To escape ':' type '\:' if you want ':' in your message.
#
# ssmmhhddMMYYYY
#ScheduledAction = 0 * * * * * : 30 * * * * *|/msg Kicking time (every 30 seconds)!:/kick unnamed
ScheduledAction = true
0 0 0 * * * |/rcm Midnight warning to all working men!:/rcm_all|
0 0 0 1 1 * |/rcm Happy New Year!:/rcm_all
# Private multiline messages to send to player. Use '|' for next pattern/message pair and to separate pattern from message. Use ':' for new line.
# Possible variables to use:
# {Nickname} - Nickname of driver that sent message
AutoMsgPrivate = true
****:shit|^3Calm down, {Nickname}!|
!help|
^3!top ^8[table offset] [3-letter car name] ["filter" pattern]:
^3!drf ^8[table offset] [3-letter car name] ["filter" pattern]:
^3!stats ^8[playername pattern]:
^3!dstats ^8[playername pattern]:
^3!ver:
^3!help
# Actions to execute when player teleports to pits by options or SHIFT+S.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#EnterPitAction = /msg {Nickname}^8 went to **** his wife in the toilets of the pits!
# Actions to execute when player spectates or disconnects (leaves race).
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#LeaveRaceAction = /msg {Nickname}^8 wanted a smoke, so he gave up the race!
###################################
# Pitting penalties
###################################
# Actions to execute when player gets drive-through penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#DriveThroughPenaltyAction = /msg {Nickname}^8 reached drive-through penalty maximum.
# Maximum Drive-Through penalties to tolerate.
#MaxDriveThroughPenalties = 1
# Actions to execute when player gets stop-go penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#StopGoPenaltyAction = /msg {Nickname}^8 reached stop-go penalty maximum.
# Maximum Stop-Go penalties to tolerate.
#MaxStopGoPenalties = 1
# Actions to execute when player gets 30 seconds penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#Time30PenaltyAction = /msg {Nickname}^8 gets 30s penalty.
# Actions to execute when player gets 45 seconds penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#Time45PenaltyAction = /msg {Nickname}^8 gets 45s penalty.
###################################
# FTP transfer
###################################
# Results files can also be transferred to FTP server.
# Define following parameters to use this feature.
#FtpServer = your ftp server
#FtpLogin = your login
#FtpPasswd = your password
#FtpRemotePath = your remote dir
####################################
# Flooding options
####################################
# Actions to execute, when player writes many lines within defined amount of time.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
FloodAction = /msg {Nickname}^3 is flooding
# Maximum number of consecutive lines allowed.
MaxFloodLines = 15
# Maximum time between two consecutive lines in milliseconds to count as flooding.
MaxFloodLinesTime = 5000
####################################
# Spinning detection options
####################################
# Minimum angle velocity to trigger action. Possible values: 0 - 720.
MinAngleVelocity = 250
# Action to execute when angle velocity is higher than MinAngleVelocity.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {AngleVelocity} - Angle velocity in degrees
#AngleVelocityAction = /spectate {Nickname}|/msg {Nickname} ^3 removed from track for wrecking
AngleVelocityAction = /msg ^1Danger! ^8{Nickname} ^2lost control!
#MaxNbInStunt is max time (in 100 ms) allowed in stunt mode before MaxNbInStuntAction is executed. If -1 No MaxNbInStuntAction are activated.
MaxNbInStunt = 20
MaxNbInStuntAction = /spectate {Nickname}
####################################
# Idling options
####################################
# Actions to execute, when speed of player is zero for defined amount of time.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
OnIdleAction1 = /msg {Nickname}^3 is doing **** all ! They will sit and watch in 30 seconds
OnIdleAction2 =
/spectate {Nickname}|
/msg {Nickname}^3 spectated for non-activity!
# Idle timeout for OnIdleAction1 in seconds.
OnIdleTimeout1 = 120
# Idle timeout for OnIdleAction2 in seconds.
OnIdleTimeout2 = 150
####################################
# Drifting options
####################################
# Actions to do on new personal best drift lap.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used
#DriftPBAction = /rcm {Nickname}^3 made new PB: ^7{DriftScore} ^3pts!|/rcm_all
DriftPBAction = /msg {Nickname}^3 made new PB: ^7{DriftScore} ^3pts!
# This is filepath of file containing collected data.
# Will be created if it doesnt exist yet.
# You must ensure read/write access to this path.
DriftDatabase = ./DriftPB.txt
# Actions to do to when total lap drift score is higher or equal to MinimumDriftScore.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used
DriftLapAction = /msg {Nickname} ^3drifted to ^7{DriftScore} ^3pts
# Private message to get on end of each drift.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Total drift score
# {LastDriftScore} - Last drift score
PrivateMessageOnDriftScore = Score: ^7{DriftScore} ^3+{LastDriftScore}
# Action to execute on good drift score.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {LastDriftScore} - Last drift score
GoodDriftScore = 4000
GoodDriftAction = /msg {Nickname} ^3made excellent drift: ^7{LastDriftScore} ^3pts
# Minimum drift score required.
MinimumDriftScore = 500
# Actions to do at end of lap if MinimumDriftScore is not achieved.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used
#DriftTooLowAction = /msg {Nickname}^3 disqualified|/spectate {Nickname}
#DriftTooLowAction = /msg {Nickname}^3 is one lousy drifter ({DriftScore} pts)
# Minimum speed in km/h to maintain. Driving below that speed will reset score.
MinimumDriftSpeed = 50
MinimumDriftAngle = 15
MaximumDriftAngle = 100
####################################
# Hotlapping options
####################################
# This is filepath of file containing collected data.
# Will be created if it doesnt exist yet.
# You must ensure read/write access to this path.
Database = ./PB.txt
# Define max time of split to trigger action.
Split1 = 0.28.20
Split2 = 0.59.20
Split3 = 1.30.00
# Actions to do on splits.
# If more actions, separate them with '|'.
# Possible variables to use:
# {SplitTime} - Split time
# {Nickname} - Nickname of driver
Split1Action = /msg Great 1st split ({SplitTime}) by {Nickname}^8 !
Split2Action = /msg Great 2nd split ({SplitTime}) by {Nickname}^8 !
Split3Action = /msg Great 3rd split ({SplitTime}) by {Nickname}^8 !
# Maximum allowed lap time to record it and execute action.
MaxLapTime = 2.00.00
# Action to do on new personal best lap.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {LapTime} - Lap time achieved
# {Car} - Car used
#PBAction = /msg New PB by {Nickname}^8 ({Car}): {LapTime}
PBAction = /rcm New PB by {Nickname}^8 ({Car}): {LapTime}|/rcm_all
####################################
# Acceleration options
####################################
# At which speed to start and stop measuring time. In km/h.
AccelerationStartSpeed = 1
AccelerationEndSpeed = 100
# Maximum acceleration time in seconds to show private message.
AccelerationPrivateMaxTime = 10
# Message to show to players.
# Possible variables to use:
# {AccelerationStartSpeed} - Starting speed
# {AccelerationEndSpeed} - Ending speed
# {AccelerationTime} - Acceleration time achieved from start to end speed
AccelerationPrivateMessage = ^3{AccelerationTime}^8 seconds to {AccelerationEndSpeed} km/h !
####################################
# Overriding options
####################################
# Instead of changing default options above, you can overide them.
MaxLapTime = 1.50.00



I DONT know if this is right or the correct thing to change if not can you help me www.500servers.com host the server.


Thank you in advanced.
Nice password btw
Quote from ans7812 :hahahahahaha

i changed it hahahaha, it was never that, if you look they are not the same :P:P:P

LFS Lapper PLEASE HELP :(
(4 posts, started )
FGED GREDG RDFGDR GSFDG