OutSim packet.
(4 posts, started )
OutSim packet.
I am testing function of OutSim and OutGauge now.

But OutSim packet did not receive by view of TV or Heli or follow.
It can receive by view of driver and custom...

However OutGauge did receive by all view.
Why did not OutSim packet receive by all view?
I need this function by my program(Sound MOD).
I want to make program by view of TV.
Because I use 3D effect of Direct3Dsound.

[WHRT] WorkaHolicRacingTeam
HighBridge
Quote from highbridge :Why did not OutSim packet receive by all view?

Because the movement that you'd generate using the outsim data wouldnt be correct? OutSim is designed for actuating sim cockpits (sim-seats), and motion platforms. If you changed to an external view and carried on getting data for the vehicle you're watching it wouldn't be appropriate to the view - because you're basically a in static place, like a spectator.
Quote from the_angry_angel :Because the movement that you'd generate using the outsim data wouldnt be correct? OutSim is designed for actuating sim cockpits (sim-seats), and motion platforms. If you changed to an external view and carried on getting data for the vehicle you're watching it wouldn't be appropriate to the view - because you're basically a in static place, like a spectator.

I need information of car move speed(velocity) and car position.
Direct3Dsound need to information of listener and sound source(Car) position.
Lisener = InSim CamPosGet
Car position = OutSim

But, I re-checked my test program. It got OutSim packet by all view.
Quote from highbridge :But, I re-checked my test program. It got OutSim packet by all view.

Really? I could've sworn it was limited to on board views.... oh well, you learn something every day

OutSim packet.
(4 posts, started )
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