The online racing simulator
The famous sardine can Big grin love it !
The headlights seems to be floating in air unattached.
Quote from Eclipsed :The headlights seems to be floating in air unattached.

I fell in love with classic floating headlights because of the original LX4. I think that Flaminio Bertoni would approve Big grin
Update: optimized textures, reworked skins, added missing interior and exterior details and fixed wrong bonnet and grille proportions.

Attached images
duckling_progress_12.jpg
I love the Citroen 2CV and drove my mother's 2CV6 a bit around 1990.

I thought I'd have a go on this nice looking mod. Thumbs up

I noticed it is too quick revving and doesn't sound right.

My suggestion: it should be a boxer twin, not inline 4. And the other thing I remember was the relatively heavy flywheel compared with the engine size, so it took longer than most engines to rev up but you could get quite a bit of acceleration on letting out the clutch from a standstill. Top speed was slow but could reach about 70mph if I remember correctly.

I found a video here that shows the engine revving: https://www.youtube.com/watch?v=b1mSMEeruNo
Quote from Scawen :I love the Citroen 2CV and drove my mother's 2CV6 a bit around 1990...

Thanks a lot for the feedback Smile Sure, it should be a 2cyl boxer, apparently I strangely messed up engine data when I was trying to make a better sound. I will try to fix both the number of cylinders and flywheel weight tomorrow. Unfortunately I am unable to find a way how to make the sound right.
Yeah I know that's hard, and some people are good at working with LFS strange sound engine. Smile

Anyway, I had a quick go and it improved just by setting it to flat twin and max inertia mul.

I'm not familiar with this old 425cc version, but I found a short video of it. Smile
https://www.youtube.com/watch?v=1S-IYaQ4MIU

Anyway in the SHIFT+A editor I think I got a better result by reducing the "Collector MIX" and turning up "Header MIX" and I think maybe "Unevenness" isn't needed for this engine?
Quote from Scawen :Yeah I know that's hard, and some people are good at working with LFS strange...

Thanks for the feedback, wrong engine data is fixed now Smile About the sound, there are to many parameters to grasp, I have tried for a few hours and think that it is better now, but still off Uhmm

Update: reworked engine and aerodynamics. The engine has a lower maximum torque and much heavier flywheel. Aerodynamics has a redefined center and body now includes a little lift. Default setups were fixed a little to prevent rolling the car. Minor roof cloth shading fixes. The engine sound was completely reworked. It is still off, but much better in comparison to previous mod versions.
Thanks for the updates! Smile

I had a fun race against 3 AI in VR at Fern Bay Club.

The climb was a struggle for that car and the internal rear view mirror is not very useful! Big grin

Nice mod and I learned some more about 2CV history. Thumbs up
Good to see the engine better, but it still revs too fast
I had a go at sound and came to a result that I find closer to the real thing, while still missing its distinctive "flute"tone
Attached files
2cv.zip - 173.6 KB - 11 views
Quote from turbofan :Good to see the engine better, but it still revs too fast...

Thanks, it is slightly better than mine but still it misses something Uhmm I will try to rework the sound more, but currently I am slightly fed up with shift A mode. Will you allow to use your sound if I will not be able to make it more realistic?
Sure, use it if u like.
Maybe a careful use of air intake with a custom sample would help to get that flute tone, but am not sure lfs air intake changes sample pitch with rpm.
I will try just a bit more for this.
I am almost satisfied now, it begins to sound like the real car.
I added an air intake sound, and increased unevenness and pipe tone a bit beyond max values.

Probably can be refined, feel free to adjust things.
Attached files
2cv-02.zip - 204.2 KB - 3 views
Quote from turbofan :I am almost satisfied now, it begins to sound like the real car...

Thanks, sounds little too sharp to me, but it gained some characteristics, which I was not able to get. When I will have more time (next to my taxi project), I will slightly alter it and upload a new version Smile
Too sharp, alright.
Now it is smoother, and all values are within allowed range, wich is better.
I'll now stop spamming forum with those files and let you adjust it as u like : )
Attached files
2cv-03.zip - 204.2 KB - 3 views
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Lemon Duckling
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