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LX3 CUP
(10 posts, started )
LX3 CUP
Yet another useless mod. WIP LX3 cup, added rollbars from UFR, changed some textures, played with cutouts, increased a bit the weight, decreased hp and Nm to match the LX3 car (LX4+2%res+20kg). Except this is CUP car and for now it has only R3 tyres (might change to R4, because it grips a lot), suspension is unchanged for now, interior is simplified. Rollbars have their own mass and are not just a visual effect. Exhaust from LX6, slightly bigger vents (not visible in screenshots). Also i planned to make rally version of this, but i cannot manage to restrict specific tyres in different configurations, so help would be appreciated. I'm going to publish it until the end of the week. Making this mod, just because i wanted to experiment with the tools in lfs editor. Might try to make something new from scratch. Chromed headlights, paintable rollbars, specific skin incoming, wheels from xrt with own texture.
Give me suggestions on what to change.
edit: unrealistic 205/50/R13 tyres

SPECS:
102kw @ 8367rpm
128Nm @ 6674rpm
520kg dry weight (empty fuel tank, no driver)
45.5/54.5 F/R weight distribution
Attached images
lfs_00000001.jpg
lfs_00000002.jpg
Screenshot (744).png
update 1
MOD UPDATED:
update includes remade animation, because the old was glitchy. changed front blinkers' textures with more natural ones, changed rollbar design - it now pops up a bit from the sides near the driver and fixed some holes, front radiator texture changed - LX3 text and real car radiator, steering wheel texture changed - blue colored instead of red + lx3 text, seat changed - dark blue, feels more realistic, smaller mirrors + a bit rounded - looks more beautiful, added skin to default colors, more incoming!, changed exhaust manufacturer, headlights wont be that yellowish now, they are similar to white LED bulbs, but with a bit of blue. added texture to vents on the hood to make it more realistic. changed front mudguards' color from green to grey carbon, looks more beautiful. fixed weight and fixed rollbar masses. carbon texture on some parts of interior
Attached images
lfs_00000079.jpg
lfs_00000078.jpg
lfs_00000080.jpg
lfs_00000081.jpg
Why I miss this hidden gem, this is pure fun car !!

my only critics are the gear ratio, inbetween 4-5 and 5-6 are way too short, maybe you could fix them to get long enough?

I upload my setup for gear ratio, hope it will be your consideration to tune your gear so big or small track are covered perfectly

and mind if you add shift light? I quite unsure when to shifting, it might be help me a lot if you add shift light so there's an indicator whether it's the right time to shift up or not yet Big grin
Attached images
lfs_00000003.jpg
Attached files
C999E5_LX3_ivancsx.set - 132 B - 147 views
OK! thats a project to start haha, might consider longer gears as it tops up at 192, might give it a go up to 215-218 top speed on 6th.

thanks for feedback. hopefully would be able to sort out shift light fast

08.02 EDIT: would add temporary shift up light integrated from lfs on the dash (like oil pressure lamp), but i would try and do from scratch a standalone shiftlight in blender and sort it out somehow, would take time tho. also fixed some minor stuff, mainly in interior, would fix the setup, fix some minor exterior stuff, like the paint on the rear fenders, would remove the black part. also engine needs rework, the max hp is achieved very close to the rev limiter (~150rpm below it). going to aim for the 7k mark and might decrease rev limiter to 8k rpm (now 8500).
Quote from nikolai_01 :OK! thats a project to start haha, might consider longer gears as it tops up at 192, might give it a go up to 215-218 top speed on 6th.

thanks for feedback. hopefully would be able to sort out shift light fast

08.02 EDIT: would add temporary shift up light integrated from lfs on the dash (like oil pressure lamp), but i would try and do from scratch a standalone shiftlight in blender and sort it out somehow, would take time tho. also fixed some minor stuff, mainly in interior, would fix the setup, fix some minor exterior stuff, like the paint on the rear fenders, would remove the black part. also engine needs rework, the max hp is achieved very close to the rev limiter (~150rpm below it). going to aim for the 7k mark and might decrease rev limiter to 8k rpm (now 8500).

I think the power are just right, but maybe you could retune the suspension, so it will not snap oversteer when driving agressively. This car is fun but in my personal preferences, it needs to be more understeer-y a bit so it could cornering faster without spinout because snap oversteering due to nature of heavy-rear car 😁
Quote from ivancsx :I think the power are just right, but maybe you could retune the suspension, so it will not snap oversteer when driving agressively. This car is fun but in my personal preferences, it needs to be more understeer-y a bit so it could cornering faster without spinout because snap oversteering due to nature of heavy-rear car 😁

well its even heavier in the rear compared to stock LX4, added masses of the rollbar, although i removed rear tyre. The oversteering is kind of due setup too, i should play with the anti roll bars
Quote from nikolai_01 :well its even heavier in the rear compared to stock LX4, added masses of the rollbar, although i removed rear tyre. The oversteering is kind of due setup too, i should play with the anti roll bars

Aight, I'll wait for the updates 😉
Some updates. Partially fixed dashboard, now the steering wheel center stripe + gear stick are paintable. Decreased size of center rear view mirror. Rear mudguards no longer have the black part on the bottom. Red brake calipers. Engine rev limiter increased to 9k rpm, power/torque curve untouched (still has the same max hp/nm), fixed masses (pipes were a bit off, battery was hanging in the air), added temporary shift light onto the dashboard. Fixed setup gearing, now it goes up to ~212kph/132mph. Decreased fuel tank size to 37l (was 40l). Also moved the whole speedo with all gauges up, because fuel percentage was partly hidden on default eye position view
for now on my to do list:
-get rid of that oversteering, tried different setups, wider tyres, none helped. might change whole suspension geometry
-make a standalone shift light with its own mount to the steering wheel or somewhere on the dash
-smoothen interior, redo some textures
-introduce rallyx version with hybrids&knobbly, mudflaps, and other visual tweaks
Attached images
lx3_i.jpg
lx3_e.jpg
It's getting much better man, well done. The dashboard, steering wheel and gear stick are great. I would like the roll cage to be a bit higher, just above the windscreen, otherwise, it will not be safe in case of a crash, the shattered glass may hurt the driver. It will also help by not obstructing the view from inside. If you can angle the front roll cage bars a bit to be parallel with the side windscreen frame, that would also help.

If you can add a configuration without a roll cage would be a nice touch. Some more detailed interior textures would be nice as well. You can move the entire dashboard even more up such that everything is visible with default view and fov.

About the engine, would be good to tune cam timing a bit such that it has more torque at higher revs and that it can be a better match for FXS or XRT. Do not worry too much about matching it with our LX3 in multiclass server, it needs to be a competitor in TBO class.
Hey rane,
i already have moved the dash even higher, didnt bother to take new screenshots and upload. About the rollcage, i got you, going to edit it too. Tried one tune of the engine with way higher torque at lower rpm and same hp at lower rpm too. Overall its a car with slicks, so it cannot compare to the TBO class currently. I might give it a go for the more detailed interior, but currently i want to make a final version of the 3d model itself, then i would improve textures and skins

LX3 CUP
(10 posts, started )
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