Hello LFSLapper users,
Few days ago i've got a report about a not properly working joinrequest() function.
The direction of the car and the height wasn't the same of the current car position.
See the summary of the fixes/changes below:
                
                    
            Few days ago i've got a report about a not properly working joinrequest() function.
The direction of the car and the height wasn't the same of the current car position.
See the summary of the fixes/changes below:
+---------------------------------------------------------------+
|Changes from 7.0.7.1 to 7.0.7.2    | fixes/changes
+---------------------------------------------------------------+
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New: 
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    Nothing
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Changed: 
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    1:  PlayerVar($userName,"Z"): Z-axis has now 2 decimals xx.yy  
    2:  PlayerVar($userName,"Heading"); Heading values changed ((0 - 180 degrees) & (0 - -179) degrees)  instead of 0-359 degrees
    3:  Message ingame when LFSLapper has been connected after (re)loading. 
        Handy when your LFSlapper instance is running like a service instead of an app for hosting services.
    
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Fix: 
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    1: JoinRequest(): Did not retreive the correct height from the player.
    2: JoinRequest(): Cars heading not proper calculated.