The online racing simulator
Server not accessible from internet
Hello.

I made a server with the dedicated host, everything works perfectly and it shows up on LFSWorld but the server can only be accessed from LAN. It doesn't show on server list and if u try "join specific host" it says: "clientconnect: connection failed"
this is my cfg:

// Example host configuration file
// How to use: LFS /cfg=setup.cfg
// Lines starting with // are ignored

// host name
/host=slor

// optional: password
//pass=password

// optional: admin password
/admin=******

// optional: InSim port
//insim=29999

// optional: local specified ip address
//ip=xxx.xxx.xxx.xxx

// a high number below 65536
/port=63395

// demo/s1/s2/s3
/mode=s2

// no/yes/hidden
/usemaster=yes

// BL1/BL1R/BL2, SO1/SO1R/SO2, etc
/track=WE1X

// optional: weather
/weather=1

// cars allowed - see README.txt
/cars=TBO

// max guests that can join host
/maxguests=10

// slots reserved for admins (0 to 8)
/adminslots=1

// max cars in a race
/carsmax=4

// max cars (real+ai) per guest pc
/carsguest=1

// smoothness (3-6) number of car updates per second
/pps=4

// qualifying minutes, 0 for no qualifying
/qual=0

// number of laps, 0 for practice
/laps=0

// if laps not specified: hours
//hours=24

// 0=no/1=low/2=high
/wind=0

// no/yes: can guests vote to kick or ban
/vote=no

// no/yes: can guests select track
/select=no

// no/kick/ban/spec: wrong way drivers
/autokick=spec

// no restart within X seconds of race start
/rstmin=0

// no restart within X seconds of race finish
/rstend=0

// no/yes: allow join during race
/midrace=yes

// no/yes: pit stop required
/mustpit=no

// no/yes: allow car reset
/canreset=no

// no/yes: force cockpit view
/fcv=no

// no/yes: allow wrong way driving
/cruise=no

// fixed/finish/reverse/random: race start order
/start=finish

// optional: use the specified player name
//player=Slo-Racing

// optional: welcome message up to 200 chars
//welcome=welcome.txt

// optional: text file listing allowed tracks
//tracks=X.txt

// optional: message log file
//log=deb.log

// MPR autosave (0=off / 1=manual / 2=auto)
/autosave=1

// MPR folder
/mprdir=mpr

// LYT folder
/lytdir=layout
Hi mate,

Double check you have the correct port forwading on your router and that windows firewall is not blocking the ports.

Just noticed you said it shows in lfs world are you including empty servers when you search in game.
I am including empty ones on the list as well, if I turn off the firewall it makes no difference and also maybe worth noting, the server knows I'm trying to connect to it (it says "guest wants to join") but I wouldn't go through. I don't know much about ports forwarding on my router, could u shed some light on that please?
As a quick test forward all your ports through the router to your pc often called dmz in the router settings.

DO NOT USE THIS ALL THE TIME AS ITS VERY UNSECURE

But if it works you will have to Google your router and work out port forwarding but remember to turn off the dmz.
U have to forward this port in router /port=63395 UDP and TCP to your pc ip.

Better make a static ip on your pc.

What router do you have?
I have an Innbox f60. Now I've come I bit futrther but I need both internal and external starting and ending (not sure this is the correct term, it's just one of possible translations) ports.
I believe u got it working now becourse private

Server not accessible from internet
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