If I have a monitor that runs at 100Hz refresh rate, and knowing that LFS's physics loop runs at 100Hz, is there a way to ensure that each monitor refresh cycle displays a completely unique frame (i.e. no dropped or duplicated frames)? In other words, I want what I see on the screen to be in lock step with the physics loop.
Does enabling v-sync accomplish this? How does this impact input lag, if at all?
I would measure this myself but I lack the means to do so. Has anyone else performed such an analysis? I thought Scawen might be able to provide some insight as well.
                
            Does enabling v-sync accomplish this? How does this impact input lag, if at all?
I would measure this myself but I lack the means to do so. Has anyone else performed such an analysis? I thought Scawen might be able to provide some insight as well.

 . In LFS you get input lag if you lock your frames below 100fps, for sure. If the input read is higher than that, your steering wheel polls at 500Hz, so that would be your limit.
. In LFS you get input lag if you lock your frames below 100fps, for sure. If the input read is higher than that, your steering wheel polls at 500Hz, so that would be your limit.