The online racing simulator
Test Patch 0.6M2 (now M9)
(168 posts, closed, started )
Quote from lfsrm :I think many of keyboard/mouse user are using the backspace for handbrake

Quote from RacerAsh3 :Just as someone else has mentioned, backspace can be used for other current binds.

I don't think that was ever possible.

I'm checking in the code again. It seems backspace was never an assignable key.

Quote from RacerAsh3 :On another scripting related comment, is it possible to "unbind" a /ctrlf shortcut? I know in the .txt included you can unbind "buttons" (/button [button] [function] - e.g. "/button 5 shift_up" (to unbind, use -1)), is it possible to unbind a CTRLF key so it returns to being blank?

It's not possible (at the moment) and I don't want to get into that now. It's basically down tools now unless there is a serious bug.
Sure it's possible :

That's space, not backspace.

Backspace is the one that deletes a character that you just wrote.

It may have the word "BkSp" on it or just a big arrow pointing left.

I chose it because I thought there wouldn't be any problems.

There was a problem, to do with horns / fake keys and I worked for two days to solve it. The result is various updates in test patch M8. I don't think there is a problem any more.
My bad, sorry for the confusion... since it's backspace I personally don't see any problem.
Quote from RacerAsh3 :Thats true, but would be so much easier to incorporate it into one, especially as it can now be scripted.

Perhaps an idea Scawen? Would be very much appreciated by the cruising community (and perhaps the racing community too!) Smile

Regards

You've just been given two extra horns which can be toggled. That's 7 horns total now. I'm sure you can achieve the effect you want with what you now have.
Quote from mbutcher :You've just been given two extra horns which can be toggled. That's 7 horns total now. I'm sure you can achieve the effect you want with what you now have.

This is true, but the main reason is that normal HORNS cannot be scripted like the sirens, but I guess it is upto Scawen if he feels it would actually be beneficial Smile
..
Test patch M9. Hopefully the final test patch before official version.

Changes from 0.6M8 to 0.6M9 :

More translation updates! Thank you translators! Smile

Audio :

Reduced the minimum volume to play a sound (can hear further away)
Added doppler effect to all car sounds that didn't have it already
Removed doppler effect resulting from SHIFT+U mode camera velocity
Updated commands.txt with commands /cansiren /siren /ujoin /uai

Siren sound :

Command /cansiren now works on players that have not joined race
Command /cansiren username 0 now switches off username's siren

Fix :

Fixed a recently introduced bug in the /key and /button commands

Download : https://www.lfs.net/forum/thread/89160
Quote from Kanade :Just noticed something, every time I use the horn 1 it starts at randoms moments, not at the start of the sound. Like if it was looped (but muted if not used).

Here's a little video, in it you can hear that the sound is not starting from the beginning.
https://www.youtube.com/watch?v=RZ7SWvlGLcs

Also, thanks for the patch. Smile
Quote from Kanade :Here's a little video, in it you can hear that the sound is not starting from the beginning.
https://www.youtube.com/watch?v=RZ7SWvlGLcs

Also, thanks for the patch. Smile

Thanks for the report, I reproduced it now.

Sorry I did not fix it for M9. It is fixed in my version.

As you said, it is only Horn 1 that is affected.
Good work on M9. Just had a quick test, mainly of the added doppler effect, which seems to work nicely.
Smile
List of changes from 0.6M to 0.6N :

Translations :

Most translations updated. Thank you translators!

VR :

Look and click (with space or button) can be used instead of mouse
A virtual keyboard is displayed in VR mode above text entry dialog
Toggle virtual keyboard with a controller button or backspace key
Talk function (T) and ESC can now be assigned to wheel buttons
OpenVR SDK now 0.9.17 and supports live IPD adjustment (Vive)
Removed interface aspect ratio 1:1 and added 14:9 (default)
New click and type buttons in place of some slider bars

Multiplayer :

New Demo filter at bottom of List of Hosts screen
Reduced remote car steering wobble each time a packet is received
Smoothed steering / brake / throttle inputs in multiplayer replays
MPR smoothing is disabled by switching on network debug (SHIFT+F8)
Passwords hidden on Start New Host and Join Specific Host screens

Siren sound :

Start local car siren with command /siren=off/fast/slow
Allowed (on cars with a horn) only if user is allowed by host
Allow a multiplayer guest to use siren : /cansiren username 1

Audio :

More accurate horn (and flash) with shorter transmission delay
Reduced the minimum volume to play a sound (can hear further away)
Added doppler effect to all car sounds that didn't have it already
Removed doppler effect resulting from SHIFT+U mode camera velocity
Updated commands.txt with commands /cansiren /siren /ujoin /uai

Training lessons :

Previous and best times are shown during the lesson replay
SHIFT+R now restarts the lesson without returning to instructions
SHIFT+X exits from replay or lesson back to the instructions screen
Press 1 to watch or restart replay without finishing the lesson
ESC once starts the replay / another time to exit lesson

Lesson editor :

Reverse and open configurations may now be selected
Lesson image filename no longer needs to start with zzz_
Image does not need to be square (but is still shown in a square)
On entry to lesson editor the current track and config are selected
You can now select the lighting (weather) for a lesson

InSim :

New ISS state flags to notify if local PC is in dialog / text entry
New packet SMALL_LCS - set local car switches (lights, horn, siren)

Misc :

Input and sound are now enabled by default when LFS is not focussed
Mouse click on demo exit screen now exits LFS or opens www.lfs.net
Layout editor now allows unmovable objects to intersect

Fixes :

Out-of-path start warning incorrectly showed local player name
Dedicated server did not search for path after out-of-path start
Non-dedicated server could crash if guest driver drove off track
Possible crash if a shadowed object near a paused car was deleted
Possible crash if texture resolution changed while generating
Alt Gr key + number could cause text colour to change
-
(mbutcher) DELETED by mbutcher : Nevermind, sorted.
Quote from Scawen :Audio :

More accurate horn (and flash) with shorter transmission delay

I think this is more related to muliplayer than audio...
Quote from Scawen :Passwords hidden on Start New Host and Join Specific Host screens

Would be nice to have this as option. It's good in case of streaming or not showing sensitive passwords if other people around,but sometimes someone could be unsure if the correct password has been entered as it's not visible now - is the admin pass now entered or an old one (in case of leagues with changing passwords for same server.
Hmm, chat history lines being eaten by / commands seems to have come back.
It is only /press /shift /ctrl and /alt that don't go into the message history.
This thread is closed

Test Patch 0.6M2 (now M9)
(168 posts, closed, started )
FGED GREDG RDFGDR GSFDG