The online racing simulator
LFS Super GT Series 2011-2012: Schedule


Sponsored by cargame.nl


Hello drivers and managers,

Below is the schedule for the inaugural season of the LFS Super GT Series. After some discussion among prospective teams, we have decided to host the races on Sunday evenings (European time), beginning at 17:00 UTC.

Raceday Schedule:

17:00: Qualifying Heat Race begins
17:30: Break to determine eligible teams
17:40: 20-minute official qualifying session (separate servers)
18:00: All teams rejoin primary server
18:10: Gridding
18:15: Feature Race begins

Season Schedule:

Round 1 - November 6, 2011 - Aston Grand Prix (AS5) - Clear Day
Qual: Hotlap Pre-Qual
Main: 34 laps

Round 2 - November 20, 2011 - Blackwood Reversed (BL1R) - Cloudy Sunset
Q: 27 laps
M: 80 laps

Round 3 - December 4, 2011 - South City Long (SO4) - Clear Afternoon
Q: 20 laps
M: 60 laps

Round 4 - December 18, 2011 - Kyoto National Reversed (KY2R) - Cloudy Morning
Q: 19 laps
M: 57 laps

Round 5 - January 22, 2012 - Aston Cup Circuit (AS22) - Cloudy Afternoon
Q: 19 laps
M: 57 laps

Round 6 - February 5, 2012 - Fern Bay Gold (FE3) - Overcast Dusk
Q: 25 laps
M: 74 laps

Round 7 - February 19, 2012 - Westhill International Reversed (WE1R) - Cloudy Afternoon
Q: 20 laps
M: 60 laps

Round 8 - March 4, 2012 - Kyoto Grand Touring Circuit (KY32) - Clear Day
Q: 13 laps
M: 38 laps

NOTE: Race lap counts do not include pace lap. In-game lap count will be laps + 1.
Attached files
AS5_SuperGT_R1.lyt - 260 B - 649 views
BL1R_SuperGT_Round2.lyt - 84 B - 485 views
AS2X_A22-SuperGT_R5.lyt - 1.4 KB - 307 views
Schedule edited to make room for MoE 24hr race.
Added weather "forecasts" to the schedule.
Round 1 layout at AS5 is now added.

Red line/cones is the line where you must start to double file up on the initial start of the race. Remember the restarts after a SC will be single file restarts.

The Green cones/white line is the restart line. At that point, the lead car controls the field and can go when he/she wishes. Once the lead car accelerates, the green flag will be displayed. Passing however on SC restarts will not be allowed until after the S/F line. On initial starts, passing is allowed once the green flag comes out.


Hopefully that clears up any confusion someone could have about the layout, otherwise it is a pretty naked layout (31 objects).
Round 2 layout for BL1R is now added. Very simple.

Red line exiting chicane will be the point drivers will have to double up for the initial start.

The green cones before the S/F line will be the restart line.

The Safety Car will pull off at the entry to the chicane and will park behind the barriers.

Layout is only 9 objects, so shouldn't be any lag worries.
BTW, the server has been switched over to the MoE combo for now, but the Round 5 layout is in the OP.
#7 - kiste
Quote from boothy :BTW, the server has been switched over to the MoE combo for now, but the Round 5 layout is in the OP.

You meant Aston 22 instead of AS5? Since AS5 is MoE Combo.
Just to be sure.
#8 - CSF
No he meant AS5.

FGED GREDG RDFGDR GSFDG