The online racing simulator
Render My Skin
(10025 posts, started )
Quote from alex_devil :My first Render


it's not a render, you use the Viewer and just cut the car and put a background behind it.
and it's ugly ;-)
Quote from Bose321 :Luckily for you I did have the VWS to render.

Tell me if this was something you had in mind, I've attached a 1920x1080 image incase you want it for your desktop or whatever, and a 114x114 for the forum.

Thanks man. But could you redo it with black rims. And maybe make it appear lower to the ground somehow, but black rims should help by default.
Quote from N I K I :Thanks man. But could you redo it with black rims. And maybe make it appear lower to the ground somehow, but black rims should help by default.

Black rims, lowered and got rid of the slicks.
Attached images
VWS.jpg
vws2.jpg
Anyone?

Black rims pls

Quote from Bose321 :Black rims, lowered and got rid of the slicks.

Thanks man, it's perfect.
Quote from Bose321 :I assumed 1920x1080 will do. Hope you like it.

Awesome, thanks a lot!
Quote from Bose321 :Glad you like it.

I assumed 1920x1080 will do. Hope you like it.

y u no watch the details ! slicks again,tire in arches.. in nikis render right front tire floating etc. hi
Quote from e2mustang :y u no watch the details ! slicks again,tire in arches.. in nikis render right front tire floating etc. hi

The slicks are OK for me though, as it's a replica of a NASCAR skin
i get that but tire is still floating :P
I finally have more time now, but I need to spend it on doing absolutely nothing I spent the last 3 months on some tedious 3D work and now have to do anything else than 3D.

Ps. your facebook link doesn't work.
Quote from e2mustang :y u no watch the details ! slicks again,tire in arches.. in nikis render right front tire floating etc. hi

I am paying attention to the details. Look the right front tire, there's a 3D modeled thread. Also the wheel is not floating, I think my shadow is doing weird.
Quote from Bose321 :Also the wheel is not floating, I think my shadow is doing weird.

It's possibly a too interpolated GI solution. I'd fix it in Photoshop.
could i get one for dis? use the skin thats in the zip- it is hires
Attached images
FZR_porschevortexsmall.jpg
Attached files
FZR_porschevortex.zip - 1.9 MB - 110 views
thats perfect bose! thanks a bunch
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(polpottima) DELETED by polpottima
skin
my skin
Attached images
xfg_oma.jpg
oma.jpg
Quote from leonardo555 :
Just a preview, if you like it I can do the size you want and the XRT as well.
(Don't blame me for the reflections, blame LFS for low-poly cars)

That's like saying F1 sucks big time - because you can't go rallying in one. Sure there's limitations, but if you want to become the artist, then it's your job to present the render in a workable way.

Pro photographers do this and they don't have to worry about lowres cars or whatnot. What they do is to plan how they want their light and reflections on the subject as well as pick the right angles and so on. Don't just do a quick job, hit render and expect good results. The renders may not be good even with a gazillion poly model, because there's much more to visuals than polycount.

Render My Skin
(10025 posts, started )
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