The online racing simulator
Time discrepency on Replay (in shift+u mode)
I noticed it by accident while looking for a decent pass-by cam angle on the start \ finish line in Kyoto with BF1 in a MPR. I was adjusting the cam height and field of view to capture the last corner, and somehow it added time to the lap data as I keep repeating the same portion of a lap to see how it looked. Im not sure exactly what caused the error to occur, but it was shifting between normal and shift+u modes, and tweaking the cam angle, height, f.o.v., etc.. settings when it happened. Hopefully you guys can debug it before someone tries to exploit it. thanks!

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