Right, I've quickly coded up this OutGuage system by duplicating OutSim and changing it.  It's needed for anyone who wants to make an external dashboard.  I have tried to include all the info you would want on the dash.  Please let me know if anything's missing.
It works like OutSim, you can start it with the cfg.txt or by sending an InSim packet. Then the viewed car will send the following information in a UDP packet, at the specified rate.
                
            It works like OutSim, you can start it with the cfg.txt or by sending an InSim packet. Then the viewed car will send the following information in a UDP packet, at the specified rate.
#define OG_KM		1
#define OG_BAR		2
#define OG_SHIFT	4
#define OG_HANDBRAKE	8
#define OG_TC		16
#define OG_REDLINE	32
#define OG_PITSPEED	64
struct OutGuagePack
{
	unsigned	Time;
	char		Car[4];		// Car name
	word		Flags;		// Combination of OG_FLAGS
	byte		Gear;		// Reverse:0, Neutral:1, First:2...
	byte		SpareB;
	float		Speed;		// M/S
	float		RPM;		// RPM
	float		Turbo;		// BAR
	float		EngTemp;	// C
	float		Fuel;		// 0 to 1
	float		Spare1;
	float		Spare2;
	float		Throttle;	// 0 to 1
	float		Brake;		// 0 to 1
	float		Clutch;		// 0 to 1
	char		Display1[16];	// Usually Fuel
	char		Display2[16];	// Usually Settings
	int		ID;		// if GameID is specified
};


illepall lol
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