The online racing simulator
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wien
S3 licensed
Quote from KROM :Ok I'm cr*p at explaining anything.......... give me a break.

Fair enough. In the case of the OP a new CPU will most definitely help though. Even a low clocked Core 2 Duo will murder his current Athlon XP 2500+ (I know, I've had a few Athlon XPs through the years). That's why I reacted to your post.
wien
S3 licensed
Quote from Lateralus :Eh? Works fine for me; I do it all the time.

It may work, but it also may not. This is a known problem with how Windows behaves when ALT+TABing. There's not really anything Scawen can do to fix it. Use SHIFT+F4 to be safe.

The OP may have a different problem though...
wien
S3 licensed
Keep in mind though that FPS above 100 is pointless since you'll effectively be rendering the same frames multiple times as the physics only run at 100Hz.
wien
S3 licensed
Quote from KROM :...

I'm sorry? You argue that LFS severely CPU limited, but somehow twist that to mean that a faster CPU is useless? The most important thing of all to get good performance out of LFS is to have a fast processor. How many cores it has doesn't really matter, but it must be FAST. I for instance run a 3GHz Core 2 (Which is a lot faster than any P4, though not twice as fast) and I'm still severely CPU limited with a full grid and full graphics settings. You can argue in favour of multi-threading until you go blue in the face, but the fact is that it isn't implemented and until it is, a fast processor is important.

Of course, the graphics card will take over as the bottleneck in cases of light CPU load (hotlapping for instance) and that is especially true if the graphics card and CPU are mismatched in terms of performance.

To conclude avih. Low performance on the grid but good performance elsewhere is solved mostly by upgrading the CPU (more GHz, number of cores doesn't matter right now) and turning on dynamic LOD reduction. You're still not guaranteed excellent framerates witout upgrading the graphics card as well, as the upgrade probably will shift the bottleneck onto the graphics card in most cases, but just upgrading the graphics card will do absolutely bubkis to help framerates at the grid when you're already that CPU limited.
wien
S3 licensed
Quote from Stang70Fastback :Could you back this up with proof? I have a hard time believing that a single wind turbine, providing power to 5,000 homes, would not be more efficient over its 15-30 year lifespan than a coal plant...

He is of course way off base. About one fifth of all the power consumed in Denmark (one of the world's leading countries on wind power) is generated through wind turbines. There's no way that could happen if efficiency was that low. Unless you think one fifth of the power used in Denmark goes toward producing and erecting Wind Turbines of course. My guess is he got his kneejerk anti-environmentalist lines crossed and is thinking of solar power which still is rather ineffective.

That's not to say turbines don't have an environmental impact though. They kill a lot of birds and other wildlife for instance, and they don't exactly look pretty either, but on the whole I'm fairly certain they're a lot better for the environment than coal or other fossil fuels.
wien
S3 licensed
Quote from M0RFIUS :Im just wondering where the variables are.. like horsepower and stuff like that..

Well, you have to poke around the memory and see if you can find it. That's how the other guys made theirs. This stuff isn't documented anywhere so it's up to you to research and make it happen.
wien
S3 licensed
Hah. I think we can safely say the Improvement Suggestions forum is mostly inhabited by Howlers.
wien
S3 licensed
If you manage to get annoyed by the lack of updates after one day as S2 licensed, LFS really isn't for you anyway. It's going to be a good long while before we're at S2 final, much less S3.

Anyway, your license is still there if you change your mind.
wien
S3 licensed
Quote from Kazumz :Na forget it. Had LFS one day, And already Im annoyed from the lack of Program updates Ect.

Hey, your loss.
wien
S3 licensed
Quote from Gekkibi :I doubt there is a Q->Y updater patch. I'm afraid that you'll have to download the whole Y-patch.

Yep. A Q to Y patch would be pretty big anyway. A lot has changed since Q. Both tracks and the program itself.
wien
S3 licensed
Quote from The Moose :It's definitely when downloading a new skin that it stutters really badly.

Would you mind trying to run LFS off a RAM-drive like xaotik mentioned? Just to rule out IO-blocking (when writing the downloaded skin to disk) from the list of culprits. If that doesn't help, the downloading itself is probably to blame.
wien
S3 licensed
Quote from Stang70Fastback :The most important change will be a supposed 10% performance boost.

That's utter rubbish. The rumour was started by a site running benchmarks in a Virtual Machine. (:rolleyes There may be performance improvements, but I'm willing to bet they won't be noticeable.
wien
S3 licensed
Quote from Jakg :For single core users it yeilds no improvement or disadvantage.

That's not necessarily true. Depending on how multi threading is implemented design decisions made to accommodate multiple threads in parts of the pipeline may affect its efficiency on single core systems, even if the engine is still running in one thread on these systems.
wien
S3 licensed
Why segregate the forums like that? What purpose would it serve? There are already localised forums dedicated to LFS all over the place, no need to split the community even further by adding more of them.
wien
S3 licensed
Quote from The Moose :But its obvious that more and more of the newcomers are cruising and drifting.

Yeah, there is a lot of at least cruising going around (which I really don't get, but that's another discussion). I'm still not sure the total number of racers is going down though. It just seems like it's more common for people to race a single combo (or server like CTRA) over and over and over again. Combine that with the increased number of players on each server and it might seem like the numbers are going down simply because you see less variety.
wien
S3 licensed
Quote from ACCAkut :I suspect, that 1. they are working on big stuff in the background like new graphics, tracks and completly new things for a major release, may it be S2 Final or even S3.

Doubtful. Scawen once said in a test patch thread that he has no code waiting to be released on his end. I'm sure he has done some experiments here and there, but basically what you see is what he has done. I'm sure Eric has some stuff waiting to be released (interiors at least), but I don't think Scawen has.
wien
S3 licensed
I see a lot of reasoning to find the cause of "the problem" here, but I'm just not convinced there is one. According to the cold hard data, online numbers are as high as they have ever been. There is no drop off in player numbers other than the standard post-patch drop. There's 1500 players online most nights. That's a huge number! Way above what it was just a couple of years ago.

What this seems to come down to is a lot of old timers getting bored with LFS, but honestly what did you expect? After driving more or less the same sim for year and years it's bound to get old. I feel the exact same way. Clocking in hours doing the same thing every week for years is going to become routine. You need better races to get the same "high" you did in the early days. Standard human behaviour.

More frequent updates and more tracks might help keep it fresh for a while, but it's not content that makes people come back for more. It's the races. Pushing yourself racing against others. Once that gets stale, maybe it's time to take a break and do something else for a while? LFS will still be around when you get the motivation back.
wien
S3 licensed
Quote from maxelmar :please help ... my pc is your labrat

I'd love to, but I can't really think of anything else for you to try. Usually this problem is solved by updating drivers, but it seems like you've tried a few different ones.
wien
S3 licensed
Quote from Shotglass :(you know... lighting that doesnt match the outside... outside movements that dont fit and dont follow the wheel movements etc)

Oh god, there was a lot of that. Like when they're driving outside on a clear summer day, in a wide open landscape and there's light-beams flashing across their face the entire time. Where is that flashing light coming from? Another one was a plain and simple "KITT driving along a road filmed from a helicopter" scene which they inexplicably made using CGI. The car didn't even look like it was attached to the road. Why do they do stupid stuff like that?
wien
S3 licensed
Quote from Stefani24 :not a core 2. its just some intel.

Well in that case it's probably a P4, and 15 FPS with a full AI grid isn't really anything out of the ordinary on that hardware. Turn down LOD and turn up dynamic LOD reduction to get some more FPS around a lot of AI. Also, as I said, The power shouldn't matter as long as it's stable, and the graphics card doesn't complain about lacking power.

It's still a bit strange that you take a 25% FPS hit when using the G25 though. Just sounds like too much of a drop. Is it still 25% when going around the track alone? (No AI)
wien
S3 licensed
Quote from maxelmar :Set it to my usual screen size "Screen Info 1 60 1280 800" and it didn't (i use this in my games and my desktop)

That's 16 bit though. Change the first number to 0 to get 32bit which is what most games use these days.

I'm 99% certain it's a problem with drivers, but it's strange that only LFS seems affected. Have you tried turning off Aero before starting LFS? Maybe that helps.
wien
S3 licensed
Quote from Ikaponthus :Am I reading that right!?

I'm afraid so. These guys are completely insane. Most people will never even get within a second or two of these times. Their setups are usually configured for maximum speed for one lap though. They wouldn't be able to do many laps at that speed.

EDIT: ...or four laps in the case of that particular hotlap.
Last edited by wien, .
wien
S3 licensed
Quote from Racer X NZ :MS service packs are dodgy enough without trying a beta version.

It's not a beta version. It's the final RTM (Released To Manufacturing) version of SP1.
wien
S3 licensed
Quote from SamH :I simply couldn't run a .25Bn point roundabout on a track. I'm absolutely sure of it.

Luckily, you won't have to. That point cloud is obviously only the source data they use for modelling. That data is cleaned up and simplified for the actual in-game model. There's no way in hell a current computer could render at that kind of detail. It's still an excellent tool for creating an accurate model though. Photos and GPS wouldn't get anywhere near that kind of accuracy. Especially when talking the details of the racing surface into consideration (bumps and other details).
wien
S3 licensed
Well, that only narrows it down to LFS being a problem (we already know that ). If you can find another DX8 application (can't think of any off the top of my head) and that doesn't work either, we're probably on to something.

EDIT: Wait, you have CS:S right? Add "-dxlevel 81" or "-dxlevel 80" to the launch options of it. That will force CS:S to use DirectX 8 and if that doesn't work we know LFS is in the clear.

EDIT2: If CS does indeed work, there's one more thing you can try. (a long shot, but worth a try if all else fails) Edit the cfg.txt file and change the line (from my file) "Screen Info 0 60 1920 1200" to a resolution that works in another game, or simply something different from what it's set at now. The first number is the bit-depth (0 = 32bit, 1 = 16bit), the second is the refresh-rate and the two remaining is the resolution. Try different values and see if you can make it work.
Last edited by wien, .
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