LFSLapper
at LFSLapper.LFSClient.Loop<Connect insimConnection> in D:\Dev\DevInsim\lapper\LFSLapper5.70\src\LFSClient\loop.cs:line 642
at LFSlapper.LFSClient..ctor<String scriptfilename, Boolean debugmode> in D:\Dev\DevInsim\laper\LFSLapper5.70\src\LFSClient\lfsclient.cs:line 527
at LFSlapper.LFSLapper.Main<String[] Args> in D:\Dev\DevInsm\lapper\LFSLapper5.70\src\Main.cs:line 149
Void Loop<InSim.Connect>
Syntax error in cfg file: '<' needed at line #306 in funtion 'OnLapperStart' script aborted
Here is the section it's referring to:
#==================================# #Event triggered when lapper starts# #==================================# Event OnLapperStart() GlobalVar $drift_on_off; $drift_on_off = "off"; PlayerVar $driftmaster_left = "1"; #t to move scoreboard right, then increase this number (max 160) PlayerVar $driftmaster_down = "124"; to move scoreboard up or down, increase or decrease this number EndEvent
Oh yeah, just looked in the .dds folder, and the skins aren't showing in there... It said on the README that they'd be automatically changed? I'm confused now...
Okay, so I tried to download my very first skin. I placed it in data, skins and saved it as XFG_HONDA - I went into my LFS game (Demo version), entered garage, made sure car color was white then selected 'New color' to find the skin wasn't there.