The online racing simulator
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Technique
S2 licensed
This "segregation" of real racers from casual racers seems to be the main goal of iracing. I do not think anyone will pay $13-20/month to cruise around a track. And I'm not sure if iracing will give the community any freedom to make a mini-mod like that either.

A drifting community is probably doubtful as well. Most LFS'ers are young and have little real racing experience - I do not think that will be the case with iracing.

On the surface the structure of iracing doesn't seem very inviting. I like LFS because I can hop in any server I want anytime and race with whoever I want. But after watching the SRT iracing interview I can kind of see their vision.. I wonder how badly the LFS community will be hurt after it is released....
Technique
S2 licensed
Make a league where half of the field races backwards At the start of the race, the safety car will arrange the field into 2 separate grids facing each other.

hmmm.. this is a great idea... lol.
Technique
S2 licensed
nice job - this must have taken you forever.

round 2 should be pretty funny... my round 1 performance was pretty forgettable. In fact all my races were forgettable!

p.s. I totally didn't spin that guy on the straight he made contact with someone else...
Technique
S2 licensed
Right... now take the RAC and try to run it on fern bay rally stage with 720+ degrees. Let me know when you complete a lap!
Technique
S2 licensed
if only you knew the power of the lfs devs...
Technique
S2 licensed
Quote from Hyperactive :I've been thinking about going with ECCI wheel for a while but it seems so overkill with current sims.

I just can't see the point investing 1000s of euros in equipment to play games no matter how great the wheel is

But (:tilt because you live in the U.S. the Ecci might be the best option for you. In addition, take the CST pedals and FREX H-shifter and you're ready to go (:tilt

Tell me about it. But since I've already invested a small fortune into everything else, why should I stop now?! (besides the fact that im now broke).

I'm not sure if the Frex H-shifter can be used standalone. I may go with the TSW speedshifter. I have CST pedals, a racing seat on the way, and a bunch of aluminum from sim-gear all waiting to be hooked up. Once I stop messing around wasting all my money I might be able to play LFS again!
Technique
S2 licensed
Quote from mcintyrej :Get the new FREX wheel when it comes out, up to 1080 degrees of rotation and FREX quality.

It's on my list. I'm a bit worried about the cost of the FREX wheel and the support.
Technique
S2 licensed
Quote from mcintyrej :Its all negatives? I don't see the positive aspect of getting that wheel.

No force feedback, crap rotation change system, no force feedback, no force feedback.

Get the new FREX wheel when it comes out, up to 1080 degrees of rotation and FREX quality.

The positives would be the wheel probably feels more realistic than anything else on the market right now. When you turn the wheel, it has real "weight". Also, with the G25 I'm always hesitant to be forceful with the wheel especially since the ffb motors act as the stop for the degrees of rotation.
Technique
S2 licensed
If you were an american, you would be really rich right now!
Technique
S2 licensed
Quote from DeadWolfBones :I never use more than 240deg, anyway.

I heard a rumor that in S3, the LFS devs might remove this "driving aid" and force everyone to use a wheel that matches the car... :boing:
ECCI multi-turn thoughts
Technique
S2 licensed
I'm thinking about saving up for the ECCI multi-turn wheel. I currently have a perfectly fine (and fairly new) G25. Once you start buying high end stuff, it's hard to stop

The things I like about it:
  • Unlike most mass market FFB wheels, you can mount any size wheel without worrying about messing up FFB because it doesn't use FFB.
  • Since there's no FFB motors to burn out, this thing will probably last forever.
  • It can take abuse....
The things I'm worried about:
  • Will I miss FFB?
  • With no FFB and no centering spring, will I have issues recovering the car if it gets a little sideways? (I'm pretty bad at this in real life anyway!).
  • Will I get annoyed changing the max rotation all the time?
  • There's a few other wheels in development that look promising!
The things I don't like about it:
  • Changing the wheel rotation is a 30 minute process involving hand tools. While I expected it to be a little more difficult than an FFB wheel like the G25 where it's point and click, I was expecting it to be more like a 5 minute job.
So... what do you guys think of the wheel?
Technique
S2 licensed
Quote from Becky Rose :I wouldnt want a wheel that turns more than 270. I never take my hands off the wheel when i'm racing, i've only driven one race car with a wheel that went lock to lock with me moving my arms (a BMW) and I crashed that! So there is definately a market for 270 degree turn wheels.

hah! Taking the easy way out huh..? That's exactly why I want a wheel that turns > 1000 degrees - so that when I finally start doing track days in my road car I'll already have practice catching slides with a wheel that turns realistically.

P.S. Darin thanks for the info!
Technique
S2 licensed
oh man... now the whole world is going to see all my wrecks...

good thing I wasn't in this round!
Technique
S2 licensed
Anyone down for an LFS meet up at Deals Gap? haha. I've been wanting to go there for so long... It's pretty damn far from NY though... and I'm still running on Blizzaks!
Technique
S2 licensed
Thanks Darin.

I enjoyed the review as usual, but I was hoping to hear more in depth info.

For example...
  • How it compared to other wheels. You stated it used belts and gears for FFB. Was the FFB smoother than a G25? How about the Porsche wheel?
  • How was the sequential shifter? It looks like the sequential shifter can be detached or extended from the wheel.
  • It looked like you had to be pretty careful using the paddle shifters, it seems like this could be more annoying than a useful feature. Can you accidentally downshift or upshift twice?
Here's some random thoughts from me.
  • The pedals didn't look natural in either the default configuration or the way you reconfigured it.
  • LFS needs more than 270 degrees.
  • I'm not sure how well velcro would work on my carpet
Technique
S2 licensed
Quote from Tisza :Umm... i'd stick to the old 2d if anyone tried this, pls post!

They do list some locations where you can demo it here:

http://iz3d.com/t-neexperienceit.aspx

I'm in NY but I don't feel like driving into the city just to test a monitor
Technique
S2 licensed
My fear is that using this daily would screw up my eyes... but this seems like it would be pretty cool in conjunction with a head tracking system.

It can also be used as an ordinary 2D monitor.
Technique
S2 licensed
Cool. Wish we could do something like that in the US. What did you guys think of the force dynamics system ?
Technique
S2 licensed
I think it has more to do with adapting to the sense of speed which is why most people go into the turns too fast.

Those other games have a bunch of canned effects to increase the sense of speed.
Technique
S2 licensed
Quote from Glenn67 :I can think of a great way to test but will need a few hundred thousand to pull it off

Take a FBMW to a skid pad, setup a PC with LFS and FBMW at skid pad. Setup sensors on the real FBMW for steering, throttle, brake, etc which send the same inputs back to the game test drive real car which will also control LFS at same time then compare.

Any lotto winners out there

even if u could do that, the surface temperature and grip available would be different amongst many other factors im guessing.
iz3d 22" 3D monitor with polarized glasses
Technique
S2 licensed
Hi all,

I just received a newegg promo for this monitor. I've never heard of it before. It's a 22" monitor with two panels - one in front and one behind it to produce a stereo 3D image when used with the glasses in DX8-DX9 games. Live For Speed is listed as a compatible game. Has anyone tried it?

http://iz3d.com/t-22monitor.aspx

It's $700 - newegg promo is $600.
Technique
S2 licensed
Quote from Gil07 :Really? My sources say otherwise...

Not sure who the poster was and I'm failing to find the post now But I remember reading it in the General Discussion forum...
Technique
S2 licensed
Quote from sam93 :No, it's just a little joke, because it is mainly classes as a womans car and when you see I see a man drive on I say that, because it is normally a girls car. Why be ashamed to drive it, if you like the car you can drive it.

I believe studies over here show more women drive V6 mustangs than miatas, not only in sheer numbers, but percentage of male vs female buyers as well. The same people who class it as a "women's car" are the same people driving real women's cars....
Technique
S2 licensed
Quote from Math1js :MX5 model from 1980 is pure awesome (besides that, its cheap) but the new MX5 aint that pretty :-/

damn I need to get a 1980 MX-5. Is it like a pre-prototype edition?

All we have in the states is the 1990 model (released in 89), which for the most part went relatively unchanged mechanically through 2005, and the new chubby redesign released as an 06 model.
Technique
S2 licensed
Quote from Neblaivas :Hello there, I have problem ...well at first (at patch x) i used manual without any problem (and played quite passive) and did a break for lfs(rl,too much WoW) and came back on y and till now i use auto shifting and dunno. I tried manual now and im faster from constant low 1:15 to mid 1:14 (i know it's faster) if im not making mistakes (miss shift,too fast shifting at braking...) but in racing whole shifting is too distracting and it just feels weird,so what i should do to use manual better without distraction?

It doesn't get much easier than paddle shifters and autoclutch. Using an h-shifter with clutch for road cars is much more challenging and one mis-shift may cost you the race in some of these short sprint races! Real racing is hard!
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