The online racing simulator
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nikopdr
S3 licensed
lol
nikopdr
S3 licensed
depends on the cars you use both in AC and LFS. Same could easily be said if you compare different cars, like for example DTP cars in AC drive themselves.

Try drifting the default cars such as XRT and FZ5 or something not fully meant for the purpose, they provide a bit more challenge than mods with 60 degree steering locks specifically made for drifting.

It's not that difficult to drift in real life, either. You would have the same effect of car steering itself, if you remove the power steering Big grin
nikopdr
S3 licensed
Quote from scania :this is the right turnOmg omg omg

& which is the biggest flat oval u think?

I would probably say the mexican gp track has the largest fully flat oval at 1 mile long. They seem to be using the stadium section for nascar, too but there is also an oval layout raced counter clockwise

https://www.youtube.com/watch?v=NxCCuPnIbsU
nikopdr
S3 licensed
It's not really an oval, and i don't think its the biggest either. Big grin

According to this track map its counter-clockwise so all the corners are left turns, not right
https://www.racingcircuits.info/north-america/usa/caesars-palace.html
nikopdr
S3 licensed
Quote from macafmac :#53 cga

can i have one in tandy pls
nikopdr
S3 licensed
There's a small bug if race is started from the lobby menu screen, the cars have default setup and full tank of fuel regardless of whats selected in pit menu. Not sure if it happens on the stock LFS cars too.
nikopdr
S3 licensed
Quote from Abone :My Shifter works good i dont have issues.I fix year ago skipping gears with velcro. Its a Lfs question, no hardware question . I hope you understand what i mean, my English is bad...

My bad misunderstood, but if that happens you'll know in the future atleast Big grin

It's a 3D printed part most likely, just give it a bit of dremel or file treatment at the place where the gear plate restricts the shaft from going into its slot properly, until it seems to make proper contact. Depends how it looks like but it shouldn't affect the mod's function if you're careful with sanding it down
nikopdr
S3 licensed
Quote from Abone :hello. I do a g25 shifter mod to works more tight, in a way i noticed if a touch shifter by mistake he goes neutral without using clutch. So for changing gear i need clutch, but for neutral no, dont have sense to me.My LFS settings are right, any reason for goes neutral without using clutch?

You have a wire loose inside the shifter causing connection problems, this is a common problem in the G25 shifters if you slam the gears hard.

This was the common spot where they loosen up and can be soldered or glued back in to fix it.



https://www.lfs.net/forum/thread/39798-G25-Shifter-repair

EDIT: sorry the pic might be from the potentiometer side, if it gets loose it traps all gears up into 1st and down into 2nd Big grin Can find the culprit by following these since they connect to same bits, taping the wires up might help them not get caught between the sequential plates that hold the assembly together
Last edited by nikopdr, .
nikopdr
S3 licensed
I would recommend to get the older 5.10.127 since it's the last driver for DFGT on logitech's site https://support.logi.com/hc/en-us/articles/360024699474--Downloads-Driving-Force-GT
nikopdr
S3 licensed
Quote from emodel :So a good, tweakable and adaptative AI as all I need.
Then, i guess, LFS is not the game for me, but the shame is, again, to me its perfection, and the sim i have most fun with, even with its flawed AI

Speaking of that, seeing as you have an S3 license you could use LFS Editor to increase power, reduce drag or add wider tyres to the AI cars possibly letting them have a bit better pace compared to player. It's sort of a bubblegum fix, pretty much have to give them more speed in the straights for them to gain the time back lost on corners.

They don't take the corners really well, i guess the AI is programmed to regain traction or not to go over it by any means, so they can't utilise any form of tyre slip, it is eliminated instantly instead.
nikopdr
S3 licensed
do you even look at the dates on the posts
nikopdr
S3 licensed
87 readed and understooded
nikopdr
S3 licensed
s1dus 7

sry fixed colouring a bit, hue editing didnt work as planned
nikopdr
S3 licensed
LFSW name: nikopdr
In-game name: S1DUS*uNite
Full team name: Team S1DUS
Nation: Finland
nikopdr
S3 licensed
LFSW name: nikopdr
In-game name: s1dus*unite
Full team name: team s1dus
Country: finland
nikopdr
S3 licensed
Quote from MizzMaster :Isn't having no differential the same as having a locked diff?

Yes, both wheels will rotate the same speed regardless of situation.

There are a lot of things that make a lot of sense but it does require different amounts of FFB compared to actual cars. I normally use 25% FFB in LFS, and found out that 110-120% ffb seems very kart-like.

The massive difference is that you do not have the same information about the G-forces going through your body in a sim as you would in real life without spending thousands of euros in hardware, it makes it harder to anticipate what the kart is actually doing (this is a hurdle in racing sims for some professional racers also).
nikopdr
S3 licensed
s1dus'd've*uniten't
nikopdr
S3 licensed
Quote from manolixsvouros :we're talking about BC, not a third party program needed to play with BC... you just bind a button...

And i linked to a topic where the "elite" discuss it in great detail.
(starts as macros for the most part but there are many many pages about BC in general.)
nikopdr
S3 licensed
Quote from manolixsvouros :bc is how most ppl played before the lfs elite decided to not, so stop offending older players

https://www.lfs.net/forum/thread/45980
Maybe button clutch itself is not a cheat but when youre assigning all the movements to one button (clutch, shift, perhaps even blip in downshift if you can add it) it becomes such in my eyes.
Quote from manolixsvouros :and still is among demo players...

demo is demo, you could justify cheating based on how many demo players do so
nikopdr
S3 licensed
Any directinput wheel should work with LFS so there should also be no issues with Cammus wheels. Maybe you've run into the "gameinput runtime" issue which takes full focus of the wheel and needs to be disabled from windows services or by checking the wheel properties in control panel -> game controllers, unless it's some different problem of course

Expect some stutter at 90Hz when looking at the sides whilst moving, but other than that it's not noticeable. Though after some googling i see Quest 3 has a 120Hz mode, which i would suggest using over the 90Hz mode.
Last edited by nikopdr, .
nikopdr
S3 licensed
Quote from Iginla :finally it will be my year

i aren't think that
nikopdr
S3 licensed
Quote from tankslacno :Question:

Is there any new information that would it still be possible to release this slightly updated Fern Bay as a new patch before we get any major updates? That patch would not need to have any tire physics or those vastly improved other track environments or anything else significantly new.

Or is the plan now that all updated track environments will be released at the same time, including this slightly updated Fern Bay? Or have I understood that quote from Scawen completely wrong, meaning that Fern Bay also needs that new light system, but that track environment itself doesn't need anything significantly new?

From how i understand, Fern Bay will look the same on the old graphics regardless of these minor fixes that have to be done to get dynamic shadows working as intended. Maybe a few extra objects here and there as you can see the comparison pics above, but you can achieve similar quality in textures by downloading Revolution Pack for example.

(That is unless Eric's been working secretly and there's an improved version of FE existing that nobody knows about yet Big grin)
nikopdr
S3 licensed
Quote from manolixsvouros :late reply but i love this layout to try max speeds

bit more than just max speeds



Quote from manolixsvouros :what can i say, i love the layout and i just came across it recently lol, had like 10 hours of fun already i guess, trying to setup the fastest setup/car, im averaging 640kmh with the HRD SLW car

the most wins and distance per month are just added bonuses for practising 1 lap races online, definitely unintended Tilt
Last edited by nikopdr, .
nikopdr
S3 licensed
parempi laittaa noi mielummin tonne arvostelutopikin jatkoksi, tää subforum olis hyvä pitää ihan keskeneräsiä työstettäviä modeja varten Big grin
FGED GREDG RDFGDR GSFDG