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Example of Insim packets parsing
Kashopi
S3 licensed
I'm beginning to feel like crazy , because I remember some sort of ZIPs containing source code in VC++ about receiving & parsing the UDP packets sent
by LFS through the insim port.

Any clue?

Thanks in advance.
Kashopi
S3 licensed
Thank you smith!!
Kashopi
S3 licensed
Hello smith.

I tried to obtain the stats with your program's latest version , but I had a strange result:

- The fastest lap is wrong.
- The "laps led" and related stuff are wrong.
- The graphs of positions/laps are wrong.

You can have a look at http://www.mapachitos.com/ftp/misc/race_sas-21-09-2005.mpr

Thanks for a great tool!!!!
Kashopi
S3 licensed
- More rallycross tracks and cars
- Karts
- Formula 1
Kashopi
S3 licensed
I think its a great idea.
It's a mess to window the game just for typing some notes.
Not only for a signature about the setup , we can also have a good bunch of notes about how we made the decissions, where to improve ... etc.
Particularly useful for teams ellaborating setups for competitions ...
Of course , these notes should go within the .set file
FGED GREDG RDFGDR GSFDG