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Jon606
S3 licensed
Erm... sorry about my layout messing stuff up - wasn't designed to have more than 20+ cars on.
I'll release a new Blackwood GP layout tomorrow which will be especially designed for the server!
Jon606
S3 licensed
Quote from GreyBull [CHA] :Server crashed!!

Probably cos TVE decided to put himself out in the DD
emoH kcaB & ekameR emoH kcaB (South City Long & Town Course Reversals Layouts)
Jon606
S3 licensed
Here's the long-awaited reversals of my South City layouts. emoH kcaB is slightly lighter than ekameR emoH kcaB, at 159 objects compared to 165 for the Remake. The original has two changes (not counting the pit lane cut-off), while the remake only has one (again, not counting the pit lane cut-off). The original has a unique change which can't be found on the remake.

So, to the pictures of the adjusted / new bits!

sworraN-repuS daoR nodnoL: enaL enO & senaL owT
[London Road Super-Narrows: One Lane & Two Lanes if you can't read it / are annoyed by it]: I reversed the order of the Super-Narrows so you have the Two Lanes where the One Lane was, and vice versa. This was because if it was left as it was, you would probably hit the barrier and flip out of the race. It's unique to the original version.

That Road That Links Mackenzie Road And Mewsway Split: Extended the split so that people won't favour the right hand side. Would have given it its streetname but I couldn't find it. It's on both versions.

New Split Result: Result of above. Slightly changed from the original. On both versions.

No Pit Entry: On both versions. Does as it says.

Download them from the attachments. Regular reproduction rules apply.
Jon606
S3 licensed
I'm surprised that after 64 posts no-one said the blindingly obvious answer:

Q. Where did all these aussies come from??
A. Australia.

:ices_rofl
Jon606
S3 licensed
Quote from lizardfolk :I'm actually not for the DD style wrecking league. Imagine what would happen if someone with a bad internet connection joins or there's massive lag on the servers. It's it's only a few ppl with great internet than the DD will be fun.

But having more than 8 people running a league where the point is to crash as many people as possible wouldn't exactly be reasonable. Especially since LFS doesn't handle lags very well (well no racing sim game does anyway).

I vote for a straight forward RallyX Bump and Jump DD skin league.

As far as I remember, the first two DD games only awarded you points for spinning out other cars through various rotations (90, 180, 270 and 360 degrees) and killing the cars. This means that we wouldn't need to have to hit people as hard as we could to get more points.

Also, if this is meant to be a relaxing way of playing LFS (as TVE pointed out above) then would it matter if people get lagged out? If you take it too seriously then you lose all the fun in it.

But as TVE has said too, people have different tastes. So if we want to do a full-on DD league but you don't, then you don't have to join in. You could even start up your own Rallycross Bump and Jump DD skin league!

EDIT: Back Home & Back Home Remake have had their reversals done and should be up in a few hours time. In the meantime, I might be thinking about doing my own DD layout for Fern Bay Rallycross Green, inspired by bits from TVE's layout from last night.
Last edited by Jon606, .
Jon606
S3 licensed
Los Campesinos! - This Is How You Spell: "HAHAHA, We Destroyed The Hopes And Dreams Of A Generation Of Faux-Romantics"
Yes, that is the full title.
Jon606
S3 licensed
Even with just 6 people, tonight's DD session has been awesome!
Imagine if we had a league going...
Here is an equation to show you what I'm getting at:

EQUATION
Thinking about DD league ()

+ working on it (:smash3d:, :irked:, :munching_, etc.)

= :huepfenic:smileyrai:clapclap::laola::hyper:, etc.

You can see what I'm getting at
Jon606
S3 licensed
Quote from The Very End :Action going on on [noobs] meow (iB) .
I have put up one of the team servers for DD, so just join now

Remember to download the pack before you enter, otherwise The Very End will just spam the download link
Jon606
S3 licensed
Late Of The Pier - Mad Dogs And Englishmen
Jon606
S3 licensed
Quote from mookie427 :1. Holding the lap record for an FXO on a banger track for a few days

2. Winning the final of the last ever meeting on the old LFS Banger Racing server (new one up and running now)

I did 1. in the FXO and RB4 on the new server and had it for about a day
I also rolled a LX6 12 and 3/4 times off a ramp. (clicky)
Jon606
S3 licensed
Quote from brandons48 :has anyone started up a server using jon606's layouts? i've had a few laps around them and i really enjoyed them with the AI, but real opposition would be great!

Let me know if someone gets a server running, i'd really want to join in!

Thanks Brandon! :thumb3d:
I would like to be able to host the layouts on a server, but unfortunately I haven't got the time, money or expertise to do so.
Slightly off-topic from this thread: which track layout should I do a new DD track on after I do the reversals of Back Home & Back Home (Remake)? Kinda stuck for ideas at the moment...
Last edited by Jon606, .
Jon606
S3 licensed
Quote from DavidSco :I'm loving the DD1 skins, I prefer the fact they have pictures to go with them!

Yeah - one of the best ones in my opinion was for Bouncer's car, where the 88 was being held by the cartoon version of him! Heavy Metal Hero's is also a good one, and so is Skum's with the skull.
Roll on more DD1 skins Joni!
Jon606
S3 licensed
Quote from dougie-lampkin :If you don't mind me asking, how do you make them so close to the originals? The trashman for example is an exact replica. Did you take it from in-game and enhance it, or make it from scratch? Either way, it's amazing

It's explained somewhere earlier on in the thread.
This post to be exact.
Jon606
S3 licensed
Quote from Disposable :General

Quote from Disposable :Psycho

Absolutely amazing - Psycho is a clone of the original skin!
Jon606
S3 licensed
Quote from Shadowww :PLEASE, make it for XRG!

...or you could download Patch X / buy S2 / rename the files to XRG_ instead of XRT_
Jon606
S3 licensed
Quote from Disposable :Trashman

That's a replica!
zllipS & zllirhT (Blackwood GP Reverse Layout)
Jon606
S3 licensed
Thrillz & Spillz comes to Blackwood GP Reverse, with nearly the same as the usual, but with an added 17.1% of objects, taking it to 247! I couldn't call it Thrillz & Spillz (because the normal one is called that) so I flipped it round to read zllipS & zllirhT instead!

As the track's been converted to reverse, most of the things (like ramps) have been reversed, and the split has been made different so that people can't blast down the track. Naturally, the pit entrance has been blocked like before, and the pit exit is unblocked.

The new bits on the track are (pictures below):

Still Bad Advertising: D'oh! :doh: I thought I'd avoided that!

Still Sunken Ramp: Looks like the whole of the inside of the turn has a sinkage problem!

Lawnmover Turn Revamp: Redid the entry to the turn as it was missing the barriers.

SUPER Airtime: With a much longer run-up, you shouldn't just be getting airtime, but entering into airspace!

New Two Ways: Now this is the main change. To stop people favouring the left side, it's been narrowed so you have no choice but to go off-road on either side! Should cause some mental pile-ups!

Turn Last & No Way Through: Nothing much changed apart from the extension of the barriers nearest to the pits so there's no way through! :evil:

Download it from the attachment, regular modification rules apply, yadda yadda yadda.
EDIT: Fixed two problems regarding the New Two Ways.
Last edited by Jon606, . Reason : Fixed layout
Jon606
S3 licensed
Quote from Disposable :Have you ever played DD1? I'm attaching a pic with a side view, for you to check it out. Unlike DD2, every car in DD1 has those black dents/marks, even if the car is not damaged at all. Despite looking worse or better, i guess i was just trying to be as accurate as possible. But since everyone agrees to have them removed, i will not include them anymore.

Yeah, I've got DD1 but I never noticed that before. Wonder why they were on the DD cars but not on the DD2 cars.
Anyway, good idea to take them off because if we could make the bonnet and boot pop up like that in LFS then you could include them. But we can't so there's really no need to have them on.
Jon606
S3 licensed
Quote from brandons48 :GREAT! I think we should all make a layout and make a league and use all the different layouts.. should prove interesting DD2 was my favourite racing game We have to make a league! then change our racer names to match our skins

First part: Look at my signature for my DD layouts
Second part: I've already changed the AI names for the DD2 pack, and gone as far as making the drivers the right sex (luckily I still have the DD2 booklet)! :ices_rofl
Jon606
S3 licensed
Quote from DavidSco :I downloaded the layout and had a bit of fun getting used to it, another good layout Jon .

But I thought the motorway section was a bit too... basic... for a DD layout. So I stuck a couple of barriers in the middle to make a chicane. I won't upload the entire layout thing, just a screenshot of what I did to see if you approve.

As you can see I got my braking a little wrong...
http://i33.tinypic.com/rky69c.jpg

Edit : Forgot to say I also stuck 2 barriers at the end of the motorway to squeeze people together again, you can see them in the picture.

I decided not to put anything on the motorway because if we're having an online race and people are getting spun out left right and centre then there would be no point of having chicanes and the like because it would cause people to get flipped out of the race. But I like your idea and may implement it into a second version of the layout.
Jon606
S3 licensed
Quote from Disposable :Ok for me, but i want to have other people opinions first. If most people agrees to remove the black marks, i'll be glad to get rid of them.

Your DD2 skins don't have them so why put them on the DD1 skins?
Makes it look better to have them off to be honest.
Jon606
S3 licensed
Just captured this beauty when I ran a 20 AI race on South City Chicane Route - certainly an [worms voice] amazing shot! [/worms voice]
Sorry for filesize and type - just did it quickly.
Jon606
S3 licensed
Why are your layouts always insane
Brilliant job!
Back Home [Remake] (South City Town Course Layout)
Jon606
S3 licensed
Sorry for double posting, but I've just done the Town Course remake. It's marginally heavier than the original, with 147 objects rather than 138. I can't remember what I was listening to this time! :ices_rofl

The only two changes to the first course are:
  • The loss of the London Road Super-Narrows!
but:
  • The gain of the High Street Super-Narrows!
Their descriptions (and pictures [basically the same as the London ones] ):

High Street Two Lanes: One half of the High Street Super-Narrows, with it only being two lanes wide! It's a bit shorter than the London Two Lanes, but it could still cause some mayhem!

High Street One Lane and No Pit Entry: :evil: The other half of the Super-Narrows, this time being wide enough for just one car and being amazingly long; probably twice as long than the London One Lane! Right in the background is the obligatory blocked pit entry, which all my DD layouts will have.

Download it from the attachment, and expect the reverse versions of these two sometime in the future!
Last edited by Jon606, . Reason : LOL SPELLING
Jon606
S3 licensed
Lo-Fi-Fnk - City
up after this: Metronomy - Trick Or Treatz
FGED GREDG RDFGDR GSFDG