The online racing simulator
Searching in All forums
(761 results)
johneysvk
S3 licensed
Quote from Scawen :There aren't many new effects yet, though there was a lot of restructuring to allow future development to take place more easily.

One of the main benefits is that the shiny windows with an overlay are now done in a single pass using a new shader, so that is good for performance and ease of modelling although visually there is no difference. It was just "wrong" to leave it the way it was done before and it's "right" to update the shaders to do things a better way.

There are also new shaders that allow the alpha channel to specify the shine level at that location on the texture, instead of transparency. Eric is applying these in a few places where it seems like a good idea but there aren't any dramatic new effects yet, for example I have not yet developed something that can be used for specular effect on the road surface.

hope this will be implemented on car body (skins) as well, would be great Smile
Hasemi Motorsport
johneysvk
S3 licensed
Hasemi Motorsport Nissan Skyline DR30

Hi, long story short - i needed an FXR skin, so i made this replica, if you played Gran Turismo 2, you surely remember this car Smile

I think it's as accurate as i could get given the differences in chassis shape.
Get the skin in the attachments under this post, currently uploaded to LFSW, but no guarantees i won't remove it at some point in the future.
Enjoy!





johneysvk
S3 licensed
Hi, good effort,
but i noticed that both are missing quite a bit of the sponsorship logos (FO8 - bottom of the sidepods, engine cover, nose - FOX - nose area, headrest, etc...)

Just 2 tips:
1. not sure what software you're using, but if it supports layers and can open PSD, get the master skinnerz templates - much easier to skin a car
2. use this when fitting decals on the car, LFS stretches the skin to wrap around the car model, if you just paste the decals without adjustment they end up stretched ingame - you can see it on the FOX's ANCAP logo
https://www.lfs.net/forum/thread/64975-The-Stretching-of-Skins
johneysvk
S3 licensed
I'm out
johneysvk
S3 licensed
this is what i see when i go to checkout:


Can you log in and use your balance?
johneysvk
S3 licensed
what? when you are redirected to Paypal you can just log in as normal
johneysvk
S3 licensed
yeah had no problem either. i'm using vanilla lfs + lfslazy
johneysvk
S3 licensed
that's not happening today..?
johneysvk
S3 licensed
Try here
https://www.lfs.net/forum/67-Finished-skins

they need to be uploaded before they can be used online, for that you either need to buy a license, or charge your LFS account and buy some skin slots.
johneysvk
S3 licensed
serves you well, drugs are bad
johneysvk
S3 licensed
Frown hope it's back at some point, enjoy the holiday mate!
johneysvk
S3 licensed
It's spelled Alonso
johneysvk
S3 licensed
https://www.lfs.net/forum/74-LFS-Hosts-Forum

would be an appropriate place to post this Wink
johneysvk
S3 licensed
https://www.lfs.net/forum/22-Leagues-%26-Events

try to search for a bit before starting a thread
johneysvk
S3 licensed
woohoo!
johneysvk
S3 licensed
Quote from Ibtasim6781 :Ye, kinda that. Skinning in LFS is complicated at first, as the templates are taken from a Beamer/Projector (Which I'd like to be a 1:1 template with the car, no stretching no nothing) and they aren't 1:1 with the car, so there will be different areas where they will mismatch if you are trying to make a line across the car for example, or logos.
Wirekits also can help to see where the skinned part is and correct it on the skin. HQ WireKits:
https://www.lfs.net/forum/thread/68788-High-Quality-Wire-Kits (they are 4096x4096, but you can resize them, or use the wireframe that already comes with the Skin Kits).
Mind that this needs time to get it right, so expect to have some patience getting used.
I might be wrong, but I read somewhere that you can add 1024 iirc to the skin's width to compensate it, but don't take my word in this one, but feel free to try it.

This explain the stretching I'm talking about:
https://www.lfs.net/forum/thread/64975-The-Stretching-of-Skins

stretching the entire skin isn't a good idea, because the stretching is different for each car (and individual parts), i just use the guides above ^
johneysvk
S3 licensed
21 lap FXR race on this layout starting today @ 19:30 CET (3 hours and something from now on)

johneysvk
S3 licensed
if you're using a template, export your skin with wireframe layer on to see how it wraps around the car
johneysvk
S3 licensed
since the thread title is what it is, i think so
johneysvk
S3 licensed
look at the thread and see for yourself Big grin
johneysvk
S3 licensed
not true at all, from my experience people will send you a setup if you ask nicely and there's constantly someone uploading new setups onto the site. On the other hand i think it's perfectly normal when someone keeps the setup he's been working on for a long time especially in league racing


edit: there's also a link to zip of setupgrid setups floating around somewhere here
johneysvk
S3 licensed
Does someone have a replay? would like to check those chicane pileups out
FGED GREDG RDFGDR GSFDG