The online racing simulator
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JogDive
S2 licensed
is something wrong with my idea ?

the server app has the same insim functions like the client, it´s a bit misleading
Last edited by JogDive, .
JogDive
S2 licensed
Quote from the_angry_angel :Just a question, does this require that you run an application on the same server as the game server, as well as running a client on your local PC?

Yes, the server app uses insim

Client <------>
Client <----bad bad inet-----> ServerApp <-----> Insim
Client <------>

The pics above showing the server app. the client is still in development
Last edited by JogDive, .
JogDive
S2 licensed
Sure,thats possible ! we could send files via a file- or memory stream through the tcp socket.
JogDive
S2 licensed
Quote from El_TaxMaN :it will be possible upload layouts??

sorry, but i don´t know exactly what you mean. The App is written on Borland C-Builder 6 (C++)
LFS Server Remote Control development
JogDive
S2 licensed
Hello guys !
some time ago, i started to develop a advanced "FREE & PUBLIC" remote control for all LFS versions. I attached 3 pics of my latest development in this thread.All is working fine but i don´t know how to dev a good "user account system" with permission rights for the remote access to my server app. Are there some guys who want to work on that projekt with me ? i´m also happy gettin some good tips for the user account problem (account managment,connection and password encryption and so on..........)

Thanx in advance !
Last edited by JogDive, .
JogDive
S2 licensed
Thanks dUmAsS, but i got it by _Rob_ tip
i think your idea is the pure bitset which is defined as an constant in the source code
JogDive
S2 licensed
Quote from franky500 :Hey jog.. u planning on releasing this publically? Looks sweet and very usefull

maybe.....
JogDive
S2 licensed
Quote from _Rob_ :I think you can do 'cars=ALL-xrg-mrt' etc to give all cars but xrgtt and mrt5...

very great idea thank you very much !

Edit:all is working fine now
Last edited by JogDive, .
JogDive
S2 licensed
Sorry guys, i meant the string of more than 13 of 18 cars is too long to send it via MsgType Pack.

Solution: warning message if car string > 64 byte
/cars command longer than 64 byte
JogDive
S2 licensed
Hello,
i develop a remote control app for the lfs dedicated server. My problem is that i send the "/cars xxx+xxx+xxx+xxx......" command format via a MsgTypePack(64 byte buff).But my car string gets more than 70byte if i set more than 13 cars at one time. Is there a solution without using the predefined car classes (ALL,etc..) ?

David
Last edited by JogDive, .
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