Umm, if your attached pic was to say "e.g. I wish we could make these objects green" then yikes! Those rampy things look scary so probly best if they don't blend in (Haven't hit 'em yet but they look like they're designed to flip cars which slide badly off course, which is too damn easy at RO in a few places.)
If the pic was just related to the Z tuning, then I can breathe easily
Nice to read about future reflections upgrade!
Hmm I have another question (sorry Scawen!).
As Rockingham has a wet grip area and some people have already asked about how to get there, so I think they all (inlcuding me) would like to have it being wet/slippy. Do you plan to make something like that?
This would be a nice bonus
Search for Car Highlight in cfg.txt
The first number is the highlight 'power' - higher numbers make a smaller highlight.
The second number is the brightness of the highlight.
I see a bug on that line, there is no newline before "Music Channel". I think this will affect Music Channel but will not harm the highlight setting.
He said Flash IDE. Flash IDE and Flash Player are two different things. I don't know if everything in the code is compatible to be ported on WebGL/HTML5 with the latest update of Flash IDE, but it would be great !
Use the search function before posting things like that, it had been answered tons of times.
by TheNoobisonFire : Unnecessary Comment
Use the search function before posting things like that, it had been answered tons of times.[/quote]
I read a post that worried me. My system is very old. It's a dedicated LFS PC and I'm worried that this patch may be too much for it. My graphics card supports up to shader model 2.0a. Can anyone help?
Thank you so much for your quick reply Scawen.
It's a graphics card from 2003 but it's the best I could install on the AGP socket the computer has.
I saw your post saying that there may be problems with older cards. I will be building a new system when time/money allows.
But I'm glad I can use the latest version and drive Rockingham.