8 years now, practically 1/3 of my life, and yet I still hate the fact I never bought S1 as I was waiting for S2 (NR2003 had my time back then). Still recognized quite a few of those names on Fordie's list. Many more out there for sure.
I only remember two of those names, and one of them was a very quick driver who was blemished by being a complete jerk off on a personal level - (so I'll avoid names!).
I feel like an old timer, but I've a way to go before It'll be my tenth anniversary...
I stopped racing a long time ago though, I got bored of the tracks. Ocassionally I do some flaffing around with insim but I have no desire to make a new CTRA although I have half an interest in making a new STCC style series. Maybe. Possibly. One day.
Over the last few years I have toyed a few times with writing my own race sim - but I am just not interested enough in physics to make it happen.
I still have a lot of respect for what Scawen has done here, and how he has forged a living doing what he wants to do and made a very enjoyable game to play - but I got bored of the content a very long time ago.
Being honest, I am still not bored about LFS content at the moment. The problem is simple, no able to play. Anyway, if not talking anything about new cars, new tracks or new physics, what would be an inspiration to get your mind back to LFS?
This question is available also to everybody else, and I think it has been discussed somewhere, but I am curious mood today
EDIT: I really see no boredom of LFS for myself ( If I can say like that)
New tracks. I'm just bored stiff of the ones in LFS. I have a preference for short circuit racing and that limits the selection to a handful in tracks in three environments with some shared corners. Ugh.
In terms of physics, I don't care about tyres. LFS' tyre physics are good already. I think the aero physics are a little lacking but it's not the end of the world - what I would really like to see is an environment simulation (track and air temperature, localised circuit factors, moisture in the morning, local circuit nuances etc), but I've been over that topic to death and it transpires that I'm the only one who doesn't think tyres are the be all and end all of race sims.
For me to come back there needs to be enough "new" within LFS that I feel compelled to spend money on getting a new wheel and make time for playing/modding more games in my lifestyle.
Currently I get more joy making my own game (not a race sim).