You guys are right, I concede. Because you showed video proof of the best drivers in the world drifting the F1 cars, I must concede that anyone can.
Further more, even though the FZ50 hasn't really changed at all, and has to pretty much be drifted around a track, and can be by anyone with a few minutes of practice (Just like in Real life right???), the physics are great!
And you're also right, that the thread title is so inflamatory that reading the well reasoned contents of the first post are beyond each and every one of you.
And I am 100% right when I say that you people that blindly say each and every physics improvement is correct even though there are big changes are insane. You guys are the reason the devs haven't seen it fit to overhaul the physics to the level of Netkar, because each time they develop an improvement it takes months before people get the balls to criticize anything, and months after that for them to convince the devs that they were wrong in saying that S1's (for example) physics were right.
Further more, even though the FZ50 hasn't really changed at all, and has to pretty much be drifted around a track, and can be by anyone with a few minutes of practice (Just like in Real life right???), the physics are great!
And you're also right, that the thread title is so inflamatory that reading the well reasoned contents of the first post are beyond each and every one of you.
And I am 100% right when I say that you people that blindly say each and every physics improvement is correct even though there are big changes are insane. You guys are the reason the devs haven't seen it fit to overhaul the physics to the level of Netkar, because each time they develop an improvement it takes months before people get the balls to criticize anything, and months after that for them to convince the devs that they were wrong in saying that S1's (for example) physics were right.
illepall Eidos' reply to you really said so? That's some big bullshit from Eidos... Or course it's true that Richard Burns' death meant that we're not going to see a sequel to RBR, but I think it was pretty sure that there was never going to be a real sequel (or probably the publisher SCi Games could have done some arcade rally game called RBR2, just to make some money with a good name). SCi games was just the publisher but the dev team Warthog was bought by Gizmondo portable console company last year (and the Gizmondo company made a bankrupt recently). Last RBR patch was released in year 2004, after the game's PC release. I think RBR just didn't sell well enough which lead to this. The dev team had some big troubles with the publisher. I've understood from I've read that publisher wanted it to be a way more arcadish game, so we must be very glad that it even turned out to be one of the greatest sims ever.