The online racing simulator
dust not drawn behind text
(3 posts, started )
dust not drawn behind text
Dust texture is not rendered behind the Alpha maps of the font/text.

I think that it is possible to fix it the same way as this one was

Quote :- [fixed in Z16] textures with alpa channel (with transparency) can't be rendered behind another (e.g. smoke through the black windshield border)

It seems that not quite all textures was fixed.
...and also behind fences.
....and pretty much any other alpha texture. You'll also notice it on the XF/XR interiors on the edge of the windscreen.

dust not drawn behind text
(3 posts, started )
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