don't know how toput this but yea. it seems that you rush thrugh it when you create it. start out simple with some two tone skins. and pus some stickers on it but not to much. then go on to some mor advanced stuff. And then you might hit the jackpot. but by the looks of that skin, you got a long way to go.
i know i got a long way to go, but what exactly is bad with it? i realised the color is not a good one after i already did a few things (and did not want to go back) but everything else seems not too bad to me if you want to stay on-topic pm me
pretty much it lacks knowledge. you just need to learn with whatever program you use to edit stuff with. and try and make the stuff yourself it will look much better. you should try and find some high-res decals and go from there.
heres some you shouod try to fix. try to make all the decals and colours fit the car shape, also theres those 2 logos on the rear http://www.lfsforum.net/attach ... id=89655&d=1249251823 they have a white background, thw white background needs to be erased. then the flames kinda fail, lack of quality. on the roof you have that alienware logo, itrs got a black background. try to make the black to fit on the bodypart its on, when its like that it looks slightly stupid but when you make the whole body part black or take the black off it will look good. then the carbon fiber fails, try master skinnerz for a decal. then erase the hood thingy, then replace it with something else thank engine. also the lack of quality on almoust everything, then i also suggest putting the shadows on the skin. theres some turotials in skin help/tool/templates section
there, those are the things id fix in it
its alot better, but still something i would chance on quality
that blue line on the roof/hood, theres 3 lines. the fat line has groovy edges, it could be that they are ment to be like tha but i think not. also the cf texture, try this one http://www.lfs-gear.com/texturez.html
take the compensated or super size cf texture
i noticed that, but i figured that was just because i did no know the curves of the car so another lesson is you need to know the shape, and how every body panel bends. i think another one of my problems is that i think of every panel individually, not the whole car as one.
As your skin progresses save it as a jpg and load it into cmx viewer (click the reload button in viewer every time you re save it), that way you can see how things line up, check for stretching or spot any other errors before its too late. Also leave the wireframe layer on top when you save so it shows on the car in viewer and then you can see what part of the car the wire frame is lined up to.
Just remember to save a psd of it when you've finished skinning so you can go back and edit it
Oke my fault, nwug said to you , Stop editing skins. I took that the wrong way. So my fault, I apologize for that.
But at least you took the advice serious enough. I never said your skins are bad but I said they could be better when you use the proper (highres) decals and stuff. Skinnng isnt gonna learned in a day. Its a slow process but a fun process.