The online racing simulator
Test Patch Y18 - Licensed Demo System
(328 posts, closed, started )
Test Patch Y18 - Licensed Demo System
WARNING : THIS IS A TEST


Hello Racers.

Here is a new fully compatible test patch Y18.

User name and password are now required to go online in DEMO.
DEMO / S1 / S2 all appear in the same List of Hosts.

NOTE to DEMO users :

- You will need to set a GAME password at www.lfs.net to go online
- Log in and click on "account details" to set your GAME password
- You will not see older demo hosts (Y to Y16) in the list of hosts
- You will see new demo hosts and demo compatible S1 / S2 hosts

NOTE to S1 users :

- You will see all S1 and S1 compatible S2 hosts in the list of hosts

NOTE to HOSTS :

- Hosts in S2 mode - no difference, compatible, all S2 users can join
- Hosts in Demo or S1 mode - all S2 users (test patch or official)
and Demo / S1 test patch users will be able to see your host
- Official patch Demo and S1 users will not see your host

NOTE TO TRANSLATORS :

Lesson names are now translatable

- Add the name as the first line in the lesson text
- Start that line with an @ character

OTHER IMPORTANT CHANGES :

- Chinese, Japanese and Korean Translations
- All tracks now use JPG textures for adverts
- Various fixes including a South City hot lapping issue
- Full-scene antialiasing and anisotropic filtering are now supported


Changes in TEST PATCH Y18 :

Licensed demo racers system and unified List of Hosts
Demo / S1 racers can see all hosts with Demo / S1 content
Demo racers can see downloaded low-res skins (but not upload)
FIX : OutGauge and OutSim are no longer closed by starting InSim
FIX : False message : Your skin was not found at www.lfsworld.net
FIX : Code page issues in meeting room text

Known issues :

Stray pixels at texture edges increased by AA / AF
Dedicated host does not display double byte characters
Name of active Chinese input method is not shown in Vista


Changes in TEST PATCH Y16 :

JPG advert textures now used in all tracks (folder : data\pic)
Tips section in training can have more lines if purpose is not full
Translated lesson names in Brazilian, Japanese, Czech and Lithuanian
FIX : Ping "ms" string in List of Games was shown in wrong code page
FIX : Overlapping text in F12 menu asymmetrical settings (in Polish)


Changes in TEST PATCH Y15 :

Reduced stray pixels at edges of textures
Improved the colours of various language flags
Antialiased virtual start lights and steering gauge
Translatable lesson names - start text file with @Lesson Name
FIX : Code page error on List of Hosts after changing language
FIX : Sometimes incorrect message "Road tyres on rallycross track"
FIX : Unused mirrors / dashboards corrupted on changing AA setting
FIX : Host welcome text was displayed in local code page (now Latin)
FIX : Script / setup file read : high ASCII / double byte characters


Changes from Y to Y14 :

Double byte character support :

Included Chinese, Japanese and Korean translations
Selectable fonts for these languages in Game Options
Input method editor support including candidate lists
IME automatically switched on and off in text entry dialog
Input language is shown when editing text (white if IME active)
Name of active Chinese input method is shown (but not in Vista)

Interface :

Faster text drawing system improves frame rate
Separate text entry field for AI number plates
Various minor graphical improvements in the interface
Added flags beside names of translations in Game Options
Czech / Japanese / Simplified Chinese lesson translations
Improved filter (16 bit / 32 bit / all) in Screen Options
Network debug messages are no longer sent in InSim packets
Text input box is now drawn above user messages so easier to type
Line breaks in help text and lesson text now depend on actual width
New game setup screen info message "X removed Y from the start grid"
FIX : Low ASCII characters can no longer be read from text files
FIX : Corrupted in-game text after changing language

Graphics :

Added support for anisotropic filtering in Graphics Options
Improved control of mip bias : 4 sliders in Graphics Options
Full-scene antialiasing is now supported in Graphics Options
Graphical and audio dynamic lod reductions are now instant

Multiplayer :

New command /ndebug=no/yes to switch off/on network debug
Dedicated host and network debug show connecting guest IP
FIX : Rapid /ai NAME command resulted in AI with same name
FIX : Rapid /ai command could exceed number of cars allowed
FIX : Joining a host with same name AI resulted in Join OOS
FIX : Skin name buffer overflow exploit

Fixes :

FIX : Replay could open reversed configuration in DEMO
FIX : Wall riding was possible on soft walls at South City
FIX : Could select invalid configuration and weather in cfg.txt
FIX : Admin could crash dedicated host by mistake with some commands


DOWNLOAD :

PATCH Y18 (Version Y must already be installed) :
www.liveforspeed.net/file_lfs. ... me=LFS_PATCH_Y_TO_Y18.exe (4 MB)

DEDICATED HOST (for hosting only) :
www.liveforspeed.net/file_lfs.php?name=LFS_S2_DEDI_Y18.zip


Windows XP : East Asian Language Support / Font Installation

LFS does not support double byte characters with Windows 98 / ME. Windows XP and Vista should work well but you may need to install fonts.

If you have Windows XP and currently cannot see the East Asian translations, here's how to set up your computer so it works.
See the attachment - in Control Panel click on "Regional and Language Options" then under the "Languages" tab select "Install files for East Asian Languages".
Windows will probably ask you to get your XP CD and the fonts will be installed from it.

This is important even if you do not use Chinese, Japanese or Korean translations so you can see East Asian text and player names correctly when you are online.
Attached images
support.gif
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#2 - Jakg
Oh... My... Days.

Scawen, you are the MAN!

If I had spare cash I think I would go and add some more cash to my LFS account.

EDIT - Androids Post went?

What happened to Y17...?
You mean S2 licensed users can't join demo or S1?
#4 - Byku
O.o
OMG! PRAISE THE LORD! PRAISE THE SCAWEN! THAT(!!) IS TRULY AMAZING! THANKS!
Great idea with those servers . Good job .

Btw. Caps Lock was on purpose .
When I go to the window before the servers list I see no DEMO or S1 tabs..
Quote from scoobyrbac :You mean S2 licensed users can't join demo or S1?

I am just trying to think what I could have said that gave you that idea...

S2 licensed racers can see ALL hosts (not just S1 and S2 like before).
Quote from scoobyrbac :When I go to the window before the servers list I see no DEMO or S1 tabs..

There are no demo or S2 tabs. It's probably a demo host if it is Blackwood and demo cars and under 16 connections.

Not many of those right now but there soon will be.
#8 - axus
GREAT improvement for Demo!
Quote from Scawen :I am just trying to think what I could have said that gave you that idea...

S2 licensed racers can see ALL hosts (not just S1 and S2 like before).

So you mean when the servers are loading it loads demo and S1 host's?
please tell me that means no more "unnamed" players and the number of bangers will be reduced...
Quote from jonny__27 :please tell me that means no more "unnamed" players and the number of bangers will be reduced...

That's one major reason for this, bad demo racers will now be banned by user name.
Good stuff

Quote from Scawen :That's one major reason for this, bad demo racers will now be banned by user name.

But can't they then just create multiple usernames?
#14 - Byku
They can... but I think they will get bored after creating some emails and profiles [yet if they not... it might be quiet big and unuseful stress on LFS main account server ].
They get to see each others skins? Oh man, theu finally have ONE good thing to talk about...

Other than that, I likey
Quote from Scawen :That's one major reason for this, bad demo racers will now be banned by user name.

:woohoo:

thanks a lot
Quote from scoobyrbac :So you mean when the servers are loading it loads demo and S1 host's?

Scawen if this is the way its set up...

Could you make a Demo tag for down at the bottom for S2 users so the demo server's doesn't load while we are loading S2 servers?
I dont think they can each other skins...they still don't have accounts on LFSworld, just game passes and registers usernames
demo accounts cannot upload skins to lfsworld - they can only download them from ingame. Low as well as High Resolution (HR only after a payment as usual). Since they can meet licensed racers now, there is actually something to download.
Amazing Scawen, will be testing the OutGuage and InSim later tonight And glad to hear about the "licensed" demo users...
Sounds Great!!
This is fantastic for S1 users, if I got this correctly... Great change
Quote from scoobyrbac :Scawen if this is the way its set up...

Could you make a Demo tag for down at the bottom for S2 users so the demo server's doesn't load while we are loading S2 servers?

Well... not really. You could use the car filters. There are much fewer demo compatible hosts anyway so they won't make your host list take much longer.

The idea is to unite the community, not divide it, so it's better not to have filters and labels. I know it's a different way of thinking...
Can you all download the Y18 patch? I'm having problems on doing it...
Just DLed it without any problems.
This thread is closed

Test Patch Y18 - Licensed Demo System
(328 posts, closed, started )
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