Check this out supposedly in game screenshots http://forum.rscnet.org/showthread.php?p=3708836#post3708836 Quote :After announcing KartSim® in November of 2006, Melbourne based developers Maschine Simulations Pty Ltd have now released in game screenshots showcasing the Oakleigh Go-Kart Racing Club in Melbourne, Australia that will feature in their soon to be released demo. In addition to revealing what we can expect visually from KartSim®, the new screens are the first to demonstrate the capabilities of their new proprietary simulation engine dubbed ‘Kaizen’. In what will be a first for racing simulations, KartSim® will present drivers with the very same challenges that face real world drivers and teams in real-time. Through the inclusion of interoperable dynamic weather, environment and track modeling technology, drivers will be forced to adapt to the changing conditions produced by these systems. With each system being co-dependent and visually represented, other dynamic elements such as time of day, cloud cover, sun light, track temperature, air temperature / humidity and racing-line rubber / marble levels are all calculated and relayed to the physics and graphics engines for processing; thus effecting the karts’ handling and lap times. With the initial release featuring Australian circuits, Maschine Simulations have taken the unique approach of selecting circuits based upon the driving and visual experience offered and not on their prominence within the karting world; a decision that has led to little known kart tracks being included in the selection along with several world renowned circuits. As well as being the home track of one of the developers, the Oakleigh Go-Kart Racing Club is also known for its notorious bumps and undulations, high difficulty level and its tendency to generate many professional drivers. Placing emphasis on realistically recreating the atmosphere and experience of a real world kart meeting, KartSim looks set to change the way drivers have traditionally approached sim racing. With drivers having to adapt to the changing wet and dry conditions, fluctuating rubber levels and the possibility of a downpour 30 seconds before the start of the race or qualifying, it should make off and online racing much more exciting and immersive as well as making players keep an eye on those overhead clouds. With Maschine Simulations keeping quiet on the release date of both the demo and full release, KartSim® is definitely one to watch. More information can be found on their website www.KartSim.com by signing up to their announcement list.