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Pacecar MOD idea.
(8 posts, started )
Pacecar MOD idea.
I am thinking about Pacecar Mod.
It may possible to use with ghostcar MOD.
Attached images
pacecar.gif
I'm already a living player in LFS who can be a pacecar driver look at my name!
highbridge, this would be difficult to do for several reasons.

1) All drivers must be using application
2) All drivers must recieve the /ghost command at the same time (connected externally from LFS I think too, so an LFS connection, along with a normal UDP/TCP connection to a host)
3) The ghost car would haffto be in sync for everyone, which would be hard
4) for Gcar to work, the user needs admin rights.
Quote from dawesdust_12 :highbridge, this would be difficult to do for several reasons.

1) All drivers must be using application
2) All drivers must recieve the /ghost command at the same time (connected externally from LFS I think too, so an LFS connection, along with a normal UDP/TCP connection to a host)
3) The ghost car would haffto be in sync for everyone, which would be hard
4) for Gcar to work, the user needs admin rights.

Of course.
But it wouldn't be impossible.

However, Ghostcar MOD was not supporting patchX. :doh:
well a pace car would be nice but I'd rather have sector flags. lag on the server couyld cause issues with rolling starts and collitions with pace car. aswell as those ***es who don't drive from the line and I hit them.
I already said I'm a living in-game pacecar! No need for programs. If you guys need help with this problem, ask a guy to be a safety car driver. Simple...
I have actually also seen many guys as safety or pace cars.........i mean it will be just simple to let a human do the job
new gateway program
I'm trying test Gcar MOD by patchX.
Gcar was enabled by new gateway program.
But did not work yet...

Pacecar MOD idea.
(8 posts, started )
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