The online racing simulator
some nice renders from the Boekanier
(659 posts, started )
Enough about that, let us Continue make beautiful scene

like this one

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Wow

Top job.
After hours of reading and trying tutorials.
This is the result.
I still practice with the lights
hope you like it



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Its not bad at all Wow. I am impressed. Huge step towards pure design.
an update,
I have smoothed the back
and made the rearlights dark.




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outside hdri for a studio render?(or why is the side reflection is much lighter then the ground?)
Quote from tikshow :outside hdri for a studio render?(or why is the side reflection is much lighter then the ground?)

no use of hdri!
only use of 3 photometriclights

carpaint have more reflection than the ground.
update:
new wheels, chrome headligts, other skin.



new project: try to make look real lights front under and rear.


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The chrome headlight don't look good.







I have made them black again
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The wheels are too 'blurry' - they don't look solid.
The chrome is nasty, but not if black would look better of it is just simplistic lighting.
The grille image is very 2D and rubbish. Either improve the texture (with a displacement map and an opacity map) or model it in 3D properly.

But not bad overall.
Quote from tristancliffe :The wheels are too 'blurry' - they don't look solid.
But not bad overall.

do you mean the tyre ??
the weels are brushed metal.
and thx for the compiment
No, the wheels. The brushed metal doesn't look like metal in those pics. Looks more like smoke
maby the light are the problem,
I will change the setting up of the light
don't know what type of render engine are you using, but i hope there is a setting for color mapping, in v-ray if you set it to exponential it reduce the overbright so you can create much better chrome things, here is a picture where you can find it in v-ray:
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Quote from tikshow :don't know what type of render engine are you using, but i hope there is a setting for color mapping, in v-ray if you set it to exponential it reduce the overbright so you can create much better chrome things, here is a picture where you can find it in v-ray:

it's not the luster of the chrome what the problem is.
but the model headlight I've made.
the lens is different than reallytie.
there is failure.
I use the same chrome as the grill.

here I have a rendering with more light
so you can see the wheels better.
I know the rearlight don't look good, I'm still here doing.




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im sorry to tell you, but imho the surface of the car has a too much plastic look. a painted metal surface has much more shine and glossiness (if cleaned and waxed proper). try to increase the specular level of the skin..

but good job with the headlights
Quote from Boekanier :
here I have a rendering with more light

so you can see the wheels better.
I know the rearlight don't look good, I'm still here doing.



I think you over kill it. Forget about tweaking the wheels. No need to. What you had b4 is much nicer. The overall image is more important.
Quote from samyip :I think you over kill it. Forget about tweaking the wheels. No need to. What you had b4 is much nicer. The overall image is more important.

thx Sam.

I will make a scene in the daylight
they will see the different.

Marty:

you forget one thing it is a dark studio
the light is the only reflection you see
so there is more than enough shine.
you even can see the floor in the car.
some chance on the rearlight

but I can not choose which.






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How about red? Or dark grey.

I don't like colour tinted lights..
Of these three it must be the last one
the red do not pretty.
but the second did.
not too light and not too dark.
Thank you for the idea.







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no more solid grille.
the first tests



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Use a better grill. I can share if you really need. It should be with smaller holes.

some nice renders from the Boekanier
(659 posts, started )
FGED GREDG RDFGDR GSFDG