Hey Boekanier, nice to see you're still producing brilliant renders, you rendered a skin of mine a long time ago. I was wondering if you could render another for me? I like the black marble looking floor scene you have, I'd also like black wheels if possible? to go with the skin colour.
actually thats very nice. i still wonder how i should make an outside scene,i have roads, plants,skies,but how the hell could i make the ground? cant leave that white,and if i put 3d grass thats gonna be 100 trillion polies and a year to render oh well didnt touch 3ds max for 3 months now,but i might just on weekend
thanks man! i will try it. looks better than i would do. i have a grass model which is lets say 20x20 cm and it has lot of modeled grass piece on it,than if i duplicate like 10 times my program crashes too many polies. but this rly looks promising
If you cant render hair/fur, then I'd recommend to only place poly grass along edges, and bit here and there on the actual field, and use texture on the field. Can often look better than poly only grass.
Yah, give hair/fur a try and see how it works out for you - there is also the option of instancing poly grass. That is much more memory efficient and faster (when rendering) way of doing it, than having unique duplicates of the grass patch.
4GB will most defenately help - not just in this case, but for 3D in general. One thing you do not want is to have the PC swapping while rendering. What would take 1 hour might take 10 while swapping.