Hi,
with EA releasing their major new titles (Command and Conquer 3, Battlefield 2142, Need For Speed Carbon, and Harry Potter) for mac in July, I want to point the devs to Transgaming's "Cider" (which is also the thing EA will be using), which is an engine to port games to Intel Macs running OS X without touching the code.
Of course cider isn't for free. I don't know how much it costs, but a statement in their "Sales sheet" lets me believe that an inquiry (by the devs) could be worthwile. It reads:
I think there are a lot of mac users out there who would be interested in LFS, if it was available on their platform. Especially in the US, where macs are more widespread than in europe, LFS could gain quite some marketshare.
with EA releasing their major new titles (Command and Conquer 3, Battlefield 2142, Need For Speed Carbon, and Harry Potter) for mac in July, I want to point the devs to Transgaming's "Cider" (which is also the thing EA will be using), which is an engine to port games to Intel Macs running OS X without touching the code.
Of course cider isn't for free. I don't know how much it costs, but a statement in their "Sales sheet" lets me believe that an inquiry (by the devs) could be worthwile. It reads:
I think there are a lot of mac users out there who would be interested in LFS, if it was available on their platform. Especially in the US, where macs are more widespread than in europe, LFS could gain quite some marketshare.





. im looking at getting a mac because of their extremely well thought out OS and iLife suite, but i CANNOT leave LFS either. Their supposed 2 have boot camp included with their new 10.5 leapoard OS, so im hoping that that will work with LFS better. Has anyone tried lfs on boot camp or parallels yet? please reply if you have
. Also, whaddya think about the glossy notebook screens? ive heard that they have really bad glare, but i could be wrong