The online racing simulator
Connectivity issues on the Brazil server
We have been notified about intermittent severe connectivity issues affecting the Brazil server, which we confirm.

We have contacted the service provider to see if they know of a reason for this and we will investigate.
The provider confirmed network issues.

It does appear stable now though, for the past 12 hours.
I will restart the server anyway.

I'm sorry for the disruption but the server must be restarted.

EDIT: OK, the Brazil server is restarted.
Thanks a lot, from Hungary.
Connectivity Issues
Hi it has happened yet again, yesterday at my event, Brazil server coulnd't take it anymore and lets just say it wasn't pretty, cars dissapeared and re-appeared again causing mayhem, happened twice I had to migrate the server to USA server which had higher latency for us (Mostly south americans in the event) but was much more stable.

Here I add the replays, and a funny clip from streamable site.

https://streamable.com/3i4rqe
Attached files
AS2_race_30L_34R_0F_20251006_0157.mpr - 1.8 MB - 7 views
AS2_race_30L_32R_0F_20251006_0154.mpr - 857.8 KB - 7 views
Sorry to hear this.

I can't see anything in the bandwidth graph. It doesn't look like an attack. Maybe just some loss of connectivity at our server provider. Sorry, but I don't know what I can do this time.
Hola a todos, lamento el inconveniente con los servidores.
Aprovecho, para ofrecerte, el que LFS pueda contar con servidores
hosteados en Argentina.
Contamos con la infraestructura adecuada.
A su entera disposicion.
Atte. Seba Alfa.
SR Team.

Hello everyone, i regret the inconvenience with the servers.
I take this opportunity to offer you that LFS can have hosted servers
in Argentina.
We have the infrastructure adequate.
We are at your entire disposition.
Sincerely Seba Alfa.
SR Team.
Bit offtop: Althought I'm restraining myself from posting any more feature suggestions, cuz Ik increasing that queue is pointless, there's just this one that would be massivly helpfull, althought I'm very aware it could be super hard to implement: ghost cars physics, or more lack thereof. Aside from it being just a gameplay option, it could also automaticly turn on after dettecting lags, and turn off once cars are no longer in touch for couple of seconds, it would help immensly with those nowadays unstable connections.

FGED GREDG RDFGDR GSFDG