The online racing simulator
InSim checkpoint
(3 posts, started )
InSim checkpoint
Simply:
Editor needs InSim checkpoint with index.... like that circle.
Related to this topic, it would also be nice if you could specify which tire to drive to the checkpoint.

Like now:
UCO_CIRCLE_ENTER, // entered a circle
UCO_CIRCLE_LEAVE, // left a circle
UCO_CP_FWD, // crossed cp in forward direction
UCO_CP_REV, // crossed cp in reverse direction

These may be useful to programmers. Like Drifting clipping points.
// crossed/entered FL tyre
// crossed/entered FR tyre
// crossed/entered RL tyre
// crossed/entered RR tyre
#3 - R-to
Also would be really usefull to allow crossover the insim circle waypoint each others or make them even more smaller than 2 meters and with thinner circle line.

Is it possible to add insim square waypoint also?

InSim checkpoint
(3 posts, started )
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