The online racing simulator
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Desmondo
S2 licensed
Quote from nesrulz :btw, work on W7 x64, but with this error...



We need new d3d8.dll file?

well technically, it does not work on windows 7 x64.
i have x64 installed as well, and could not make it to load correctly.
its probably some kind of x64-x32 dll incompatibility by windows itself.
gru suggested recompiling the d3d8.dll to x64 might help.
well i could not recompile that with visual studio express. i will might try with the pro version later which currently i dont have.
as gru said :
"if it won't help, the only way will be changing communication to udp"

which is a process clearly surpassing my tiny developer knowledge in this :|
Desmondo
S2 licensed
this modified version runs on windows 7 x32.
no luck with making a version for x64 until now.
LFS Engine Bug after crash [FIXED in 0.6E14]
Desmondo
S2 licensed
http://www.dailymotion.com/vid ... lfs-engine-bug_videogames

http://www.sendspace.com/file/a0cb3a

It happened at the end of a qualifying session. I crashed into a wall, flew off the track. Pitted, at the pit window screen i pressed ok to leave pits, nothing happened for 2 seconds. Then i pressed shift+j, it was right when the car was finally out in the pits. I got a message "has already a car". Started going, the car was extremely slow. Could not go faster than 24 kmh in first gear, and with only 46 kmh maximum speed as you can see. The race started right after, and at start i still had the same scenario leading to a mass collision. After checking the replay i noticed that the car got suddenly 200kg added mass and 50% intake restriction. On the race i pressed again shift+p and left the pit again. That time the engine was ok finally.

Game version : S2 Alpha 0.5Z
FGED GREDG RDFGDR GSFDG