The online racing simulator
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leillo1975
S3 licensed
Sorry ... there was a developer called Kilo in that project.

Cheers!
leillo1975
S3 licensed
Awesome mod! A question , are you Kilo from the Open Source Speed Dreams sim project?
https://www.speed-dreams.net
leillo1975
S3 licensed
Hi again @PopnLochNessMonster... Is possible to use your skins in speed dreams cars? Not only on this car, also on the rest of your mods
leillo1975
S3 licensed
As with the Cavallo 570S I have just recorded a video with this mod. I hope you like it:


Thanks a lot, @PopnLochNessMonster
leillo1975
S3 licensed
Another really well done mod from my beloved Speed Dreams. The car drives beautifully. This mod should be approved ipso facto!
leillo1975
S3 licensed
Porsche 911-930 Turbo at Westhill International:



I hope you like it
leillo1975
S3 licensed
Your mod is really awesome. The car feels like a real Porsche 911 from the 70's.I have never driven a real one, but I have driven it in other sims like AMS2 or RF2. I would like to ask for something. I know that is normal in this kind of cars, but would be possible to include a gear indicator to avoid to use the game hud? I really think the LFS developers should include an option to only show the gear in the HUD, but as long as this doesn't happen....

EDIT: I found that the car leaves smoke from wheels all the time, even on the straights. Is normal?
Last edited by leillo1975, .
leillo1975
S3 licensed
Cavallo 570S en Kyoto Ring GP Long (Linux/Wine):


I can say that this is for me the best mod I tried for LFS. Thanks a lot for this great work!!!
leillo1975
S3 licensed
Ohh, you touch my heart. One of my favorite cars of the best Open Source racing game Speed Dreams. Let's try it!!!

Can you bring us more SD cars to LFS?
leillo1975
S3 licensed
You are right, sorry!!!
leillo1975
S3 licensed
Has this car disappeared from the mod list?
leillo1975
S3 licensed
Great work. Thanks a lot!
leillo1975
S3 licensed
Bufff, the last messages make me even more hyped....
leillo1975
S3 licensed
Quote from Scawen :Hello community members!

I said (a few posts back) we wanted to say something this weekend.

It's not just a progress report this time - we have something usable too. But we only want to announce it when it is available for public testing. We've been on a big push to get it ready this weekend but more things have come up in testing. The usual things... a few bugs, a few suggestions, some coding things that look simple actually taking all day. We also ended up needing to install new web servers.

So we have to delay a little longer. But this update, which may well not be what you expect, really will be "soon". Smile

EDIT: Just to be clear - it is going well, but we will not make an announcement this weekend.

We will therefore wait a little longer. I'm sure we won't be disappointed
leillo1975
S3 licensed
I fully agree that one should not raise expectations beyond reality, but a little feedback from the development team on a regular basis is not a bad thing. A report every month or two would be perfect, but I think the minimum would be every quarter.
But it is also true that this is not a normal development, and those of us who play this game are not like most people.
FZ50 GTR at Rockimgham ISSC (Linux/Wine)
leillo1975
S3 licensed
leillo1975
S3 licensed
Thanks for your help. Really, this is a very weird mode to add different cars. I think that devs could add a button to modify the selected AI car...
About to create a race with different car models
leillo1975
S3 licensed
Hello, I'm a beginner with this game and I would like to know if is possible to create races with different car models (I would like to create a race with FXR, XRR and FZR). When I add an AI, the car is the same like me, but if I press garage, I don't modify the AI car, but I modify my car.
leillo1975
S3 licensed
Thanks a lot for your quick reply

Cheers!
A question about Asists (TC, ABS, SC)
leillo1975
S3 licensed
Hello everybody

I'm a newbie user, and I would like to know if is possible to set assists (or activate or deactivate) like Traction Control, ABS or Stability Control.

Greetings!
leillo1975
S3 licensed
Thanks for the tip. In my opinion things would be much more easy, selecting the IA and then clicking on garage and select the skin, without renaming. It could be also automatic, when you add an AI, it choose a ramdom paint.
leillo1975
S3 licensed
About my license, I think that in a month I will be S2 or S3 . My birthday is comming....
leillo1975
S3 licensed
Quote from Scawen :I read that D3D12 has similarities with Vulkan so if we are still developing LFS in quite a few years from now, I guess it would be time to make a decision between D3D12 and Vulkan.


It's good to hear that D3D11 still can work on Linux, because I don't want to restrict users to Windows. But I'm not so pleased to hear that D3D11 support requires a DX12/Vulkan GPU.

I don't have any plans to set up a Linux computer with a super graphics card to test DXVK - we don't have those kind of resources! As in space, time, money, etc. But hearing all those other games run fine, I would be surprised if LFS didn't.

D3D12 only works on Windows, Vulkan works also on Linux, Mac, Android, Switch...

If you need a Linux beta tester for DX11 with DXVK, count on me. I make "this kind of works" a lot of time with another racing games.
leillo1975
S3 licensed
Quote from BerdyGaming :Considering the move to dx11, would introducing a Vulkan port for Linux racers be a viable option (because I know about the dx11-vulkan compatibility) or would it be too much effort for a too small of a community?

Linux Community is "small", but dedicated, collaborative and grateful community.

About Vulkan, use this API make more easy to port the game to another OSs. I don't have any idea about game programming, so I'm not going to contradict the devs, but I know that in recent times Vulkan has come a long way from the first version.

I hope at least devs are trying to execute their game on Linux with DXVK to see if it is compatible.

I read in another post that Linux users don't be real simracers.... Here is a guy that plays rf1, rf2, automobilista, Pcars1, Pcars2, Race07, GTR2, AC, ACC in Linux, and of course LFS. .... and I am not the only one, as I have a group of Linux Spanish friends who are very interested in simracing like me.

In the last times support for Logitech Wheels in Linux grows a lot with a new driver ( new-lg4ff ) and two configuration utilities like Oversteer and PyLinuxWheel.
leillo1975
S3 licensed
Why no? Count me, please
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