finished what was remaining in Spyder RS and only needs little adjustment in physics by RBunny (martin18). also, finished making a 718 Spyder manual:
using the spyder RS model.. I edited the roof, rear/front spoiler, process air intakes, side air intake, and changed the spoke/rims, pedals, gear lever, emblems, gauges, etc.. also changed the brake calipers into a more accurate & higher poly one.
It may have taken longer than expected, but since my last post, a lot of inaccuracies have been found. I've been working on converting the Macan GTS to the 2020 model (for more accuracy) & fixing the inaccurate parts. also many improvements in roof, interior, and rear.
Physics update as well by RBunny (martin18). New Aero dynamics, Minor edit to frame, and lower center of gravity.
Here are some old/new pictures in both Blender and LFS Editor:
Some comparisons:
Old:
New:
roof edit (windshield all the way to the rear wing):
Old:
New:
Thanks to RBunny (martin18) for helping me with finding & pointing out the inaccuracies in the model.
Apologize as It's been a long time since my last post. I've lost motivation and didn't work on it for some time in the previous year. however recently a lot of things have been made/changed/edited in the 718 Boxster GTS 4.0.
I've been working on the 718 Boxster S along with the GTS 4.0L recently. Edited the Interior, lights, textures, rims, made LOD2 for both GTS and S, worked on a configuration for 2 different Steering Wheels for both cars, gauges, logos/emblems and much more.
-> Photos of the current 718 Boxster S
Interior:
Lights (thanks to turbo / superlame for helping me sorting out the lights) & Exterior: