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Ibtasim6781
S3 licensed
God damn, lookin' amazing
Ibtasim6781
S3 licensed
Was messing about with skins and found a few issues

· On all configs the mappings of the bonnet flaps they are offset to the rest of the body (examples attached)

· The Toyota config has an overlap on the roof between the functioning flap and a non-functional one (seems to be a mirroring issue?). Hopefully the pics I took are noticeable enough

· A more preferencial issue, but can you make the mapping of the road config's center pillar/fin (red in the pic) more noticeable or bigger? Took me a bit to realize it was that dot on the bottom right hidden Big grin
Ibtasim6781
S3 licensed
Nice car Thumbs up

Noticed a few issues

· The indicator blinkers don't work on the headlights, but they do on the rear and the mirrors. This applies to all configurations

· The "stock" steering wheel is kinda flat so it floats in the air like vanilla LFS cars

· No skin template/mapping

EDIT: forgot to mention. When I flash the high beams the dashboard gauges go black when lights are off. Doesn't happen if side lights or low beam is on
Last edited by Ibtasim6781, .
Ibtasim6781
S3 licensed
Cute car Big grin

I noticed the "white" front indicators are missing from said configurations, and there is wheel1 and wheel2 configs but switching between them I can't see any change.
Ibtasim6781
S3 licensed
Quote from stuchlo :A current customizable color list:
  1. a rollcage, a gearbox tunnel and a bonnet vent
  2. a main body color
  3. interior cloth and leather materials
  4. numberplate symbols

Maybe it is easier if I name an example: Flame CZE's Radix P6 mod has a config that removes the LFS licenseplate (number 4 in the list). e.g. in the screenshots I attached, the LFSplate in pink

It is mostly race-oriented than custom nplates, to have a """clean""" body. I could leave it blank but if I use another skin or one of the skins included in the mod I have to change the plate to display something otherwise it looks weird to have a plate background but nothing written. Having the noplate config means I can leave the plate untouched and choose if I want it displayed or not instead of editing the plate itself every time

Hopefully I was able to explain it better
Ibtasim6781
S3 licensed
Beautiful mod Heart. I was thinking of a few ideas for improvement

· Skinnable Roll Cage bars for custom colours with the skin
· Adding no license plate config so it can be a "clean"/noplates or a skin custom one
Ibtasim6781
S3 licensed
Been driving this car around a bit and I like it, but found a few issues:

· The sunvisors are connected to headlights, which means that if I turn them on and off or flash the high beams the sunvisor flickers which is very distracting. I would suggest making it use the /light extra

· The police lightbar is also connected to headlights. I would suggest making it use the foglights instead, just to separate headlights from it.
*1 - The lights on the lightbar are washed out and are all red when one side should be blue and the other side red

· It has an adjustable rear wing up to 30º which seems unrealistic for such a car considering there is no wing visible that could replicate such values. There is a wing in the race config but even that wing doesn't produce that much of a significant change
Ibtasim6781
S3 licensed
Seems there is something going on with the downforce, but not sure if it is a mod issue or LFS displaying incorrect values

Rear Wing
0º - 21.4 F 78.6 R
1º - 105.1 F -5.1 R
2º - -296.3 F 396.3 R
3º - -100.9 F 200.9 R
Ibtasim6781
S3 licensed
It loads textures as soon as you stop moving for a few seconds (not sure how much tho). This however doesn't happen if you are in a pit-stop
Ibtasim6781
S3 licensed
That little sunshield experiment looks quite nice

Love the attention to detail like Flame said
Ibtasim6781
S3 licensed
Beautiful Heart
Ibtasim6781
S3 licensed
Quote from 2k-ail :is there anyway to get it off of night mode i would like to switch it back and fourth from day (in the day time) and night (at night time)

You can make a copy of your dds folder and paste the night mode textures there, then rename folders back and forth, and you can do that while the game is running but you will need to type /rtex to reload textures

Still inconvinient but works
Ibtasim6781
S3 licensed
Nice car Thumbs up

Was messing about with skins and noticed the rear on both sedan and wagon is mirrored, the rest are correct
Ibtasim6781
S3 licensed
Thanks for the skin support Thumbs up

However I found an issue with it: Right and Left side mappings don't match

Right (top)
1826x711

Left (bottom)
1795x727
Ibtasim6781
S3 licensed
Quote from manolixsvouros :I dont really agree with you, you dont even race or atleast I havent seen you...

I mostly raced FBM at BL1 in quick races (e.g. MRc) because I am more used to that kind of racing instead of signing up on a league.

Quote from manolixsvouros :me as someone that raced pretty much everything there is to race in LFS in terms of cars/tracks I wouldnt mind at all having new tracks, doenst matter if real or not I just want to go vroom vroom fast in new enviroments which ofc are on the way with the update, but Track editor possibilities would be endless. I like to think lfs could be like gmod but with cars xd.

And you think I don't? That racing in the same 9 tracks in LFS isn't boring or tiring at some point? Of **** course I want new tracks, and even the day/night cycle.

I am not against new tracks in LFS, modded or not. I just want to see quality and effort being put to modded tracks (real or not), that's all-
Ibtasim6781
S3 licensed
For offline use, you can replace the ~ to a - in both the folder and the .veh inside (if you don't match the .veh to the folder name it won't appear in LFS), that way it will appear in the Test Tab

e.g. SUPER GP~009 to SUPER GP-009 and so on

Currently that's the only way to play with mods not available/mod list is not accessible
Ibtasim6781
S3 licensed
Lovely Heart
Ibtasim6781
S3 licensed
Was messing about with skins and noticed the Left and Right sides in EMKO don't match/aren't the same. Skin mapping-wise its the current problem I see so far.

EMKO
Right - 1496 x 441
Left - 1525 x 441

Same applies for the UZOVKA

UZOVKA
Right - 1477 x 436
Left - 1506 x 436
Ibtasim6781
S3 licensed
Quote from AR92 :Can you send this default skin you made so i can use it to fix it. Thx for your feedback.

Sure, here
Ibtasim6781
S3 licensed
Love this car Heart

Was messing about with skins and found that the right and left mappings are reversed, so right is left and left is right. This is also seen in LOD2 and LOD3

This is mostly an small detail, but in LOD3 what should be the front bumper mapping it instead shows part of the hood mapping
Ibtasim6781
S3 licensed
Had a look at v006 and found an issue
· Police2 config gives " Too many mappings in group : l_ffog " warning message. I think its because of this part of the lightbar conflicting

Skin mapping-wise its only missing this area behind the door handles from what I have been messing around while making skins (screenshot 2)
Ibtasim6781
S3 licensed
Loved the Proto 2 and the GT3 Porsche. Can't wait for this one Heart
Ibtasim6781
S3 licensed
But it seems it will just be 7F for now, mostly with the fixes, limitations and the features of the 7E test patches, according to this

Quote from Scawen :I'm trying to release 0.7F in a short time with all the updates and it should be incompatible to make sure everyone gets on the new version.

Ibtasim6781
S3 licensed
Lookin' really good Heart
Ibtasim6781
S3 licensed
Damn, nice mod Thumbs up

The rear wheel is off-center in relation to the axle and the wheel arch
FGED GREDG RDFGDR GSFDG