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Racon
S3 licensed


Antiaris Serious Racing - Round 2
Racon
S3 licensed


PiranMOTODestructionDerby 18/5
Racon
S3 licensed



**PiranMOTO Open DD - Season 18 Event 6**
**Friday 1st August** at **19:00 UTC**

Live stats at https://piranmoto.uk/events/269
Tracks highlighted in **!vote** menu
PiranMOTO Discord https://discord.gg/Yj3B5TS
Racon
S3 licensed


Antiaris Serious Racing - Round 1
Racon
S3 licensed


PiranMOTODestructionDerby 18/4
Racon
S3 licensed
Last edited by Racon, .
Racon
S3 licensed
The biggest difference I can see in any of those coordinates is 10, but that is in MCI units. To get metres it has to be divided by 65536, so the jiggle is less than a millimetre in the world space.
Racon
S3 licensed
Quote from Scawen :I didn't know existing lights were slow to react. I can take a look at that.

From my experiments back in the DCON days (memory might not be 100% Wink ) it seemed to be connected to the delay in objects appearing - I did a side-by-side comparison of changing the lights versus replacing one object with another and they were always synched, whether it was fast or slow to respond.
Racon
S3 licensed
If you bring up your connection list with the N key, there's a button that says UDP, clicking it will toggle between UDP and TCP.

If you can't see anyone else on track, changing to TCP will often fix the problem.
Racon
S3 licensed


PiranMOTODestructionDerby 18/3
Racon
S3 licensed
Last edited by Racon, .
Racon
S3 licensed
"Offline" means you are not connected to a server, "Spectating" means you are connected to a server but haven't joined the track, and "Racing Online" means you are on the track
Racon
S3 licensed


PiranMOTODestructionDerby 18/2
Racon
S3 licensed
Last edited by Racon, .
Racon
S3 licensed


Race Green RandomCar Round 6
Racon
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PiranMOTODestructionDerby 18/1
Racon
S3 licensed
Last edited by Racon, .
Racon
S3 licensed


PiranMOTODestructionDerby 17/8
Racon
S3 licensed
Last edited by Racon, .
Racon
S3 licensed
It's the little star in the top left corner of the mod's image, when viewing the mod list Thumbs up
Racon
S3 licensed


Rony's Tuesday Fun Race XL #102 (SBTV Stream)
Racon
S3 licensed
Last edited by Racon, .
Racon
S3 licensed


PiranMOTODestructionDerby 17/7
Racon
S3 licensed
F1 uses wheels for the grid position and bodywork for the splits/finish? If anyone was gonna do it, it would be F1 I guess - I've seen their idea of what constitutes overtaking Wink

I think we need to have the grid spots and the splits/finish measured with a consistent method, and that bodywork would be better than wheels for general use. BTCC regs are by front-most bodywork (3.6.1).

I've seen a fair few ties-to-the-hundredth broken with screenshots, they were all by bodywork as far as I can remember - it seems well-ingrained. Also, F1 gets to cut the discrepancy between the two measurements by regulating nose length, but we have massive variation of mod geometry to contend with.

I guess there'd be quite a bit of extra calculation going on to find the front-most part of the body in the direction of travel. I don't know enough to know if that's too much processing to be doing every frame, but if so maybe it could be generated at pit-out (with later damage ignored) or limited to LOD3.

(I'll stop waffling now, I'm getting into premature optimisation of code I don't have to optimise Taped Shut Big grin )
Racon
S3 licensed


PiranMOTODestructionDerby 17/6
FGED GREDG RDFGDR GSFDG