He still has a lot to do with crash physics and crap, so i think its safe to assume there are going to be a lot more test patches until beta (or did he say that list is until finished s2?... not sure if its beta or end of s2...)
edit: "While most people will be happy to see these improvements, we predict that some will be disappointed that the other GTR cars are not yet done. But don't worry, the FZ updates are near complete and we are keen to get that released along with the FXO updates as soon as possible.
The remaining GTR updates are part of the needed updates for LFS S2 to lose the ALPHA tag. Some other updates that should mostly be done to get out of ALPHA are :
- Improve collision physics
- Break off wings instead of bending
- Finish and release Westhill updates
- Improve track shadow rendering
- RB4 / UF1 / UFR interiors "
What is the point of using all caps? Usually when people do that, they are acting condescendingly or they are angry. That is the impression that I get from reading your post, that you are acting condescendingly. It doesn't even make much sense, either.
All modern fuel injected cars are timing and mixture controlled by the ECU or engine computer. It is the way that manufacturers can lower costs in building fuel injected cars and more importantly, increase fuel mileage and reduce emissions. If you are willing to sacrifice one or both of those last two features, you can reap some significant hp gains out of many cars.
Modern BMW's won't give you much of anything by tweaking the ECU (sharking, "swapping the chip"). They are very well optimised out of the box. But many other cars can give you 10%-15% improved hp if you get an aftermarket software load or piggy back ECU system.
So, modern fuel injected cars have "artificially" controlled torque curves. It is a bit of an overstatement, but basically true nonetheless.