I dunno about the indicators either, it might be a texture problem or it could be a wrong meterial ID. Also you need to paint the white box on the interior .DDS, Black or dark Grey to get the plastic and windscreen rubber to look right.
I wasn't able to solve this problem, I can't make my full Brazil work. I get a message (see attached)... Before reinstallation of Win, I got this problem too, but then I wrote localhost and 4222 to the setup, and worked fine... But no it doesn't... When I installed Vista again, downloaded SP1 on the same day.. IMO that can be a problem, or IDK please help
if its imported it,when its still selected click right mouse button on it and select scale,than click on the middle of the triangle and move it up while holding button.
could someone tell me how to get the XFG scene from MorrowDesigns to work??? If i import the DDS files in the right thing, my steeringwheel becomes the paint for the seats :S
Can some1 help me with something else?I have xrt scene but if i try to select some objects (like wheels and stuff) the only thing that i can select it the whole car.
Select the car and then goto Group at the top of the screen and select Ungroup option, then group the rear wheels and do the same for the front wheels, but seperate from each other, so you can turn them, also group the rest of the interior to the body.
You need to use the Merge function found under File. After that you need to get the new cars meterial set to an empty meterial slot so you can add a skin. The same goes for any wheels you wanna merge into the scene, or any thing else you want.
I've been trying to render some different brake disks which i downloaded from here http://www.aironeracing.com/ and i don't know why i can't see the brake disk every time i make a render here is a pic: