The online racing simulator
Maple Hill Internation Speedway Karting Courses
Maple Hill is completely fictional. Whether or not there actually IS a Maple Hill, it is only a mere coincedence.

Here are two Maple Hill International Speedway Karting courses.
Feel free to download them
And no pics, if you are too lazy to download a simple layout, that is really sad.
I am making a bigger track, which will be the Maple Hill Grand Prix, but now I have just constructed 2 sprints.

Enjoy!
Attached files
AU1_MapleHillKartingSprint1.lyt - 740 B - 392 views
AU1_MapleHillKartingSprint2.lyt - 1.3 KB - 372 views
is it a track in real world?
if yes, can you post some photo of it??
Quote from ToxicKlay :Maple Hill is completely fictional. Whether or not there actually IS a Maple Hill, it is only a mere coincedence.

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i still would like some in game screens
we need another sticky...*How to Post a Layout*
Quote from [RCG]Boosted :i still would like some in game screens
we need another sticky...*How to Post a Layout*

Quote from first post
"If you are too lazy to download a simple layout, thats sad"

Thats all I'm gonna say


JK JK no no I have a screenie I can show you

It is of the first sprint track.

EDIT: Here's two more pictures. One is the overhead view of Sprint One,
One is Turns 3-4 of Sprint One
Attached images
MapleHillKartingSprint1Pic.JPG
MapleHillKartingSprint1pic3.JPG
MapleHillKartingSprint1pic2.JPG
(Sorry for the double post guys,)

And now, the moment I'VE been waiting for,
The unveiling of the......
Maple Hill International Karting Course Grand Prix!
YAY!
I've been working on it nonstop.
Here's a description of the course:
A short straight-away
Into a small, tight chicane
Onto a small straight
Into a sweeping turn.
A long straight into the hairpin from Sprint 2
Then A 90 degree turn onto the backstretch from Sprint 1
Into turns 3-4 from Sprint 1
And back to the finish line

No screenshots.
Please download the layout
Do not ask me for pictures.
I will not post any.
I will quote this part of this post to remid you.


EDIT: AGAIN! I HAVE COMPLETED THE FINAL VERSION OF MAPLE HILL.
This is Maple Hill Green course.
You can combine it into GP Long, Sprint One, Oval or Green.
Hallajula!
Attached files
AU1_MapleHillKartingGP.lyt - 2.3 KB - 292 views
AU1_MapleHillKartingGreen.lyt - 4 KB - 284 views
Bump for downloads
How long have you taken to make this layout
About 5 days, for the whole thing.
5 days????????????? Are you kidding?
Even 5hours is too much for it, imo, even if it would be/is your 1st layout.

I would stay away from using large tires, you can't see where you're going. It's also very disorganized, and feels like a bunch of random objects to me.

Try placing objects more closely together. Also try using more or less the same spacing between them. Or just use a few objects at the apex, the lines show the way perfectly fine for the rest.
[quote=pdanev;4249755
Try placing objects more closely together. quote]

Thats exactly what i was trying to get AWAY from. Here's my take of it

Objects Spaced = Wide Track = More Passing Opportunities = More Competitive

Objects Close = Narrow Track = Less Passing Opportunities = Slower Track
You didn't get my point. I didn't mean make things narrower, I mean the empty space between the objects should be less. Instead of putting e.g. 5 objects in a x meter long line with say .5m distance between them, put rather 10objects in that same x m line but with 0m distance between them. Place objects more closely to each other, don't leave empty space in between them. You don't see barriers/tire walls on real tracks with 1-2meter space in between them now do you?

Of course you don't have to outline the whole track with objects right next to each other, just at key points, sharp corner etc
I know, but putting more would go over my 512 object limit, so for right now I have to stick with it until a new patch (I hope this is an improvement in the next one) allows more than 512 objects.
bump.
Stop. Bumping.

This thread died 3 months ago, let it go...bumping your own thread for attention is lame.
Welp, I recently made a new one

huzzah.
pdanev, I'm gonna take your advice and fix it.

FGED GREDG RDFGDR GSFDG