It would be great to have a switchable option of turning on realistic players injuries after the collision.(turned on in the training) We know how many G we have on players body during collision - we can compare it to the Fia stats on 4 point belt safety stats and report it as "Broken chest" or "players death"....After your death your...have to restart the race.
The Idea - i am using LFS as a sim - to get some scillls in real life (Sometemes I race my Evo8) - and it will be useful not to relax and always remember that mistakes in the coners are not only "funny flying cars".
The Idea - i am using LFS as a sim - to get some scillls in real life (Sometemes I race my Evo8) - and it will be useful not to relax and always remember that mistakes in the coners are not only "funny flying cars".
The bad thing about your idea is that it needs a lot of work to be realistic. Yo have to make a very detailed driver, and calculate were you hit and what consecuences it has... I think the todo list is big enough, but cool idea


illepall