I don't mean to start a battle as to which one is better, I'm just curious as to what others think about what stage of development each is at relative to each other, and what are the key differences.
For example, I played the GTL demo last night, and while I enjoyed it, I prefer the physics in LFS. There are some nice touches though, like the changing of gears and foot movements over the pedals. Also the weather effects are top notch.
Time will tell with rFactor, netKar (soon) and iRacing (?), but we can comment on the demos for rFactor and netKar.
I guess I'm thinking out loud a bit, but am untimately looking to gauge where each is at relative to LFS. Also, perhaps by isolating the strong/not so strong points of the other sims, we may (inadvertently) identify areas where LFS can improve.
For example, I played the GTL demo last night, and while I enjoyed it, I prefer the physics in LFS. There are some nice touches though, like the changing of gears and foot movements over the pedals. Also the weather effects are top notch.
Time will tell with rFactor, netKar (soon) and iRacing (?), but we can comment on the demos for rFactor and netKar.
I guess I'm thinking out loud a bit, but am untimately looking to gauge where each is at relative to LFS. Also, perhaps by isolating the strong/not so strong points of the other sims, we may (inadvertently) identify areas where LFS can improve.


), but completely blows at low speed, oh and it doesn't work online, well it does, but it shortens your life.
I want this to be good but the old NetKar was such an unfinished product and there has been no real news or even any screen shots for months and months. Is this going the way of Racing Legends?